Ins_icevalley *Final Version*

Started by Kureno
06/06/2009 20:54
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Kureno06/06/2009 20:54(edited 08/06/2009 15:21)

Finaly its done, i finished on the 06.06.09 my first ins Tagged map. im proud to present you ins_icevalley

Details:
Name: Ins_icevalley
Design: Fox Map By: Fox
Signs by: Fox
Lenght: Middle
Shortcuts: Some small (wich only save 1-2 Secs)
MapTag: ins [insilio]
Themen: Snow/Valley/Winter/Night
Skybox: night
Build Time: 2 Weeks *with pause*^^
Stereo System by: Fox
Stereo System Textures: Fox
Jo sign by: Fox
sign: Fox
Thx Signs: Fox
Other Signs: Fox
Texture Size: 2 - 4 mb
Map Size: 8.8mb
Rared Pack Size: 4.07mb
Upacked Pack Size: 12.3mb

Screenshots: Screen 1 Screen 2 Screen 3 Screen 4 Screen 5 Screen 6

Note: Screens are from Preview Version, on Final Version are some changes

Download:

Final Verson:

Download Final Version

Known Bugs

+ The {Textures are still blue, will be removed in Final Version Removed
+ At some parts is missing the snow Fixed
+ The Wood Break as Glass. Fixed
+ Flying Tree @ Near of the Lj Station Removed
+ env_snow don't work Fixed

Have fun, leave a Feedback Thx

Mfg. Fox!

Timmycakes mapper06/06/2009 21:11

8hrs for compile? o.O jeebus ur computer must stink, or somethin horrihly wrong with the map ><

Kureno06/06/2009 21:18

My Pc is not so bad, idk why compliling or Rendering Takes so long ^_^, but..i have time..

DreamX^_x07/06/2009 00:10

it looks really good gj Fox

elITe^07/06/2009 22:32

Looks good. Reminds me of ml_winter or whatever that map is called ^^ Keep them coming!

owned07/06/2009 23:13

Looks nice, plays nice (except for those minor details :p)

Found a few null bugs if you cared lol.
http://kzemo.com/xj/ins_icevalley_prw0000.jpg http://kzemo.com/xj/ins_icevalley_prw0001.jpg

Kureno07/06/2009 23:55

Hehe, ye already fixed them :D, fixed all the other stuff, too. Will Release soon.

PsYxOpAt mapper08/06/2009 09:02

hmm from the 1st pic looks really cool :D gj

Timmycakes mapper08/06/2009 19:18

i dunno if what i have is the FINAL version but chances are u didnt fix the MULTITUDE of wallbugs in ur map. pretty much every corner of rock that sticks out has a wall bug. theres a thread in tutorials and files that tells u how to fix it

dEMolite mapper08/06/2009 19:29

ist a remake? or a is it self build on own ideas?

Kureno08/06/2009 20:01

ehm its my own idea, idk a map wich looks like this is or nearly like this.

radon mapper Tournament #308/06/2009 20:23(edited 08/06/2009 22:36)

Originally posted by |~Fox~|
My Pc is not so bad, idk why compliling or Rendering Takes so long ^_^, but..i have time..


as long as you build the map the right way and with the right settings, the compile time can never be that much if u have a decent computer.
did u use null everywhere and alot of func_wall ? and do u use a skybox ? (big box around the map with sky texture)

JAy09/06/2009 21:02

looks like a fun map for a pub :). will try later

WarOO711/06/2009 10:27

UBer cool map GJ FOX

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