What's the entity of sun? / making the s

Started by opa
03/07/2009 11:59
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opa03/07/2009 11:59(edited 03/07/2009 11:59)

well i just want objects to cast shadows in my map, what should i do to make this?

puppetz mapper03/07/2009 12:14

light_environment is the most common entity used as a "sun"... light_spot can also be used (set the flag "Is sky") but it doesn't look as good, although you can get darker maps with it.
Only world brushes (NOT entities, e.g. func_wall, func_illusionary) cast shadows. It usually looks boring if your light shines straight down, and not many skies have a sun like that, so try and move around with pitch and the angle of the light.

Btw, join #mappers on Quakenet to get more help.

xPaw mapper03/07/2009 12:55

puppetz on entities you can set Light Flags to Opaque (Blocks Light) and then it will make shadow too :)

puppetz mapper03/07/2009 13:37(edited 03/07/2009 13:38)

Ye, that's right xPaw, but I will advise you to never use that, it causes the strangest bugs you've ever seen. Trust me.

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