some questions again
1. Is it possible to make fog only in specified area? If yea, how?
2. How can i make moving water to some direction (river/waterfall) with func_illusionary?
3. What should i set in light_enviroment in "Shadows" to get nice dark shadow? (suggestions) ?
that's all, thanks for helping :)
1. I think only if use sprites to emulate it
2. with func_illusionary you can`t, use func_conveyor
3. Hum.. test your self and you will find 1 nice for your map :)
Originally posted by xPaw2. with func_illusionary you can`t, use func_conveyor
explain the making process, idk how :P
Now mark the brush and press ctrl+t to make it an intity
then choose an entity, we are gonne use func_conveyer and use these settings:
render mode >> texture - some light
FX ammount >> 100
convoyer speed >> 300
Then go into flags and check both of them
http://files.xtreme-jumps.eu/guides/pictures/waterfall/picture4.jpg
also set the direction in what way water will go
so does anybody else know answer to first question
I don't think 1. is possible.
damit, my map would be alot nicer with that :P but maybe there is way to make a fake effect of fog?
find some good looking sprite, wich looks like a fog ( big sprite ) place it there and scale it, i dont know better way oO
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