some questions again

Started by opa
05/07/2009 09:14
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opa05/07/2009 09:14

1. Is it possible to make fog only in specified area? If yea, how?
2. How can i make moving water to some direction (river/waterfall) with func_illusionary?
3. What should i set in light_enviroment in "Shadows" to get nice dark shadow? (suggestions) ?

that's all, thanks for helping :)

xPaw mapper05/07/2009 09:52

1. I think only if use sprites to emulate it
2. with func_illusionary you can`t, use func_conveyor
3. Hum.. test your self and you will find 1 nice for your map :)

opa05/07/2009 10:01

Originally posted by xPaw
2. with func_illusionary you can`t, use func_conveyor

explain the making process, idk how :P

ChaosAD mapper05/07/2009 10:21(edited 05/07/2009 10:22)

Now mark the brush and press ctrl+t to make it an intity
then choose an entity, we are gonne use func_conveyer and use these settings:

render mode >> texture - some light
FX ammount >> 100
convoyer speed >> 300

Then go into flags and check both of them
http://files.xtreme-jumps.eu/guides/pictures/waterfall/picture4.jpg

sn00p -_-05/07/2009 10:38

also set the direction in what way water will go

opa05/07/2009 11:32

so does anybody else know answer to first question

Fliborecord holder Tournament #205/07/2009 11:58

I don't think 1. is possible.

opa05/07/2009 12:13

damit, my map would be alot nicer with that :P but maybe there is way to make a fake effect of fog?

xPaw mapper05/07/2009 12:23

find some good looking sprite, wich looks like a fog ( big sprite ) place it there and scale it, i dont know better way oO

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