Buttons Locations

Started by doktor
15 Jul 2009, 14:48
Page 1 of 1
15 Jul 2009, 14:48(edited 15 Jul 2009, 19:41)

Simple plugin that allow players to teleport themself at start or stop buttons.


Commands :

For each command, chat and console . or /

Go to start button : start, begin
Go to stop button : end, finish

Example : say /start


Please report any maps where buttons wouldn't be detected.


Note : kz_buttons plugin offers client_use_button(id, iButton) forward that can be used in any plugins you want, as timer plugin.
kz_buttonsloc is a part of the checkpoint plugin i'm using on my kz servers, i just extracted the code.


Don't be affraid, clic here

7 Sep 2009, 01:22

U need to put some safe here [ProKreedz] Timer and checkpoints resetted
[ProKreedz] Timer started, let's go :)
[ProKreedz] czr has been reached the target in 0 minutes and 1 seconds with 0 checkpoint

7 Sep 2009, 05:55

this plugin needs to have some kind of interaction with prokreedz to avoid that bug but the author does not need to do this. generally, all plugins in this forum are meant as standalone.

7 Sep 2009, 08:30

thx for enswer

9 Sep 2009, 07:33(edited 9 Sep 2009, 07:33)

I think the plugin kz_buttons provides all needed stuff (forwards) so other plugins can use it (with some edition in those plugins).

4 May 2010, 17:47(edited 4 May 2010, 18:08)

"** No button set !!" at every map I tryed .

LE : I think , at least one player must be "finished" for this plugin to work. Am I right ?

4 May 2010, 18:17

Yes, if nobody yet has started the map, /start command doesn't work.

4 May 2010, 18:34

Ok , thanks for answer , but it doesn't exist a method to detect both buttons without starting/finishing the map ?

5 May 2010, 07:40

I prefer to let a player make this position exists so i'm sure coordonates are good.
Also, the position is saved, so next time the map is played, position is already avaible.

5 May 2010, 12:49

Ok . I've seen that . Thanks again for your answers .

Page 1 of 1

Reply

Please log in to post replies.