kz_kztd_soab

06/08/2009 20:58
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radon mapper Tournament #306/08/2009 20:58

Status: Denied

Reason:

- main reason would be that u need to use more textures.. ALOT more! maybe different container textures and crate textures, cause its the same crate and the same cotainer everywhere.

- Its also very confusing, cuz of the routes. some time your dont know which way to go :(

- bugs: (puppetz)
http://img529.imageshack.us/i/kzkztdsoabbhopbug.jpg/ There's these kind of bugs on almost every bhopblock. Besides from that, they look pretty strange to me, he better make them a simpler shape.
http://img521.imageshack.us/i/kzkztdsoablight.jpg/ Where is the light coming from? Use texture lights, it's better.
http://img402.imageshack.us/i/kzkztdsoabrepeat.jpg/ The water texture is repeating a lot. Might give better fps to scale it a bit, and also put some transparency on it, it looks really ugly now.

- bugs: (radon)
http://www.rad0n.dk/mapcheck/kz_kztd_soab0000.bmp : Lightbugs!
http://www.rad0n.dk/mapcheck/kz_kztd_soab0001.bmp : lightbug and bad editing
http://www.rad0n.dk/mapcheck/kz_kztd_soab0002.bmp : looks strange with the same motion of those sprites at the same time.
http://www.rad0n.dk/mapcheck/kz_kztd_soab0003.bmp : again bad editing, make sure u use vertex for these holes, and not only clip tool.

Suggestions:

- fix the things i wrote above, would help a lot :)

- in #mappers you can get help about mapping and get feedback.

Other:

Note: Make a changelog when/if you resubmit so we can easier see what you have changed and make the process go faster.

The map is a cool map for sure! it has lots of potential. looking forward to see the next version

kodeman mapper06/08/2009 21:14

alright, I noticed many of the bugs and i meant to fix them before i submitted, the only thing I have left on that list is to fix all of the jumps which wont be too hard, Ill resubmit by tomorrow

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