Full list of correct settings
Hey there,
does someone of you have a complete list of cvars (and their values) that should be set for both, client and server, in order to prevent cheating?
If so, i guess it would be great, because I haven't found any yet.. I'll update the thread with your cvars, so anyone who's searching will find a quick answer.
Client:
developer "0"
fps_max "101"
fps_modem "101"
cl_sidespeed "400"
cl_backspeed "400"
cl_forwardspeed "400"
cl_upspeed "200" (correct value? google told me it's default..)
cl_movespeedkey "0.52"
cl_lw "1"
Server:
sv_gravity "800"
edgefriction "2"
mp_footsteps "1"
sv_cheats "0"
sv_airaccelerate "10"
sv_maxspeed "320"
sv_stepsize "18"
sv_maxvelocity "2000"
Found these in ESL MR15 Ladder rules:
cl_movespeedkey 0.52 (sneaking speed multiplicator. is it possible to set it above 1.0? Any other effects that could give unfair advantages?)
cl_pitchspeed 225
cl_yawspeed ?? (only for +left / +right ? other effects?)
cl_lc ?? (any dis|advantages?)
Don't know what their exact purpose is.. If someone knows, feel free to tell us.
cl_sidespeed "400"
my config is pretty much default, except for the specific binds for kz... (/start;/cp;/gc;/reset;recording,etc...)
If I am not mistaken there also is a command like cl_forwardspeed. If I raise that one, the effect would be the same a lowering sidespeed, right? Should be added?
Yep, its something like sidespeed, btw theres a command cl_backspeed "400" ill edit my post if i find more.
EDIT: btw my fps_modem is 0, so i guess 0 is legal default too.
cl_upspeed "200" is 400
Just get the demo recording plugin made by xPaw. Enter the record menu (write /record) and press "Load legal settings".
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