kzlj2 cj blocks legal or not
(i don't know if it was allready noticed in a preview post, but i'm asking to myself this, since the map has been released :
on CJs blocks,
is it normal ? allowed ? to do the "pres/count/doubleduck" (you know what i mean) on pink part, and the "jump take" on the concret part ?
the height distance is few units highter, arigh ?
like a weird jump, but from the down to up.
is there no advantage to take with the engine there ?
(sry i'm late, this questionment should have been done long time ago, but personally, i never known, if the map was "legal, correct" or not.
Better explain with a screen.
No personal offence , but i really don't understand what you're trying to explain. Probably it's because my english vocabulary is really small.
Do you mean Stand-up CJ ? (search on YouTube , i saw a 272 stcj aa 100 some time ago).
or
Do you mean Drop CJ on the lower side of block ? (that's sure not legal , the distance is way lower in that way)
no, you only do a prestrafe and when you get on the normal floor, you make the countjump.
but I dont like this lower floor. its does an adicional help in the prestrafe, something that you dont have when doing a normal block.
the tiny height difference shouldn't matter as you just run up it without losing or gaining speed, then duck on a flat surface
I've been wondering the same.. Ever since I saw gnomas 270 dcj.
should be legal i think i did this on my 268:)
nuclear: you mean my scj show? :P
Originally posted by nucLeaRStand-up CJ ?
no
Originally posted by nucLeaRDrop CJ ?
yes, but no : from down to top (drop is top->down)
ye sry i'm not good english speaker, and i can't take screenshot bcause i don't have the game installed
8ball1 basically means, if there's any difference between these:
- normal cj on flat ground
- duck on lower and jump on a little higher ground like on cj blocks.
There might be a little less loss of pre with the "shorter" cj duck and thus easier, but imo it shouldn't make much difference.
If its legal it should be changed in my opinion, even though it gives a slight disadvantage (or an advantage, depends on ones technique actually). I don't really think that I have to base my comment on anything, since I'm fairly sure that the majority of people don't think it should be allowed due to the fact that it just isn't a regular countjump - its worse.
uhm if it is worse Kafds, why does we make a bigdeal of this anyway?:)
Agree with kafds here. NFS because it becomes another technique, it's not a regular cj then.
gay blocks IMO
its why i was suspicious, so why are some wr done with this non-regular technique ?
(Eh ! i'm not trying to burn anything/anyone there, i just'd like to understand the thing
I remember that when I asked admins why these blocks were allowed cuz of that "weird" pre that could be done there, they replied that they wanna see the CJ/MCJ limits, no matters what kind of block its done
alright qewi, so my 268 cj isnt cj? :O
i also believe that the height difference is annoying.
and i also think it is annoying that CJ starts at 240 on ljs2 .. id like it to be the same as the first lj map.
And btw, weirdjumps/drop cjs and dropbhop jumps also would be nice to have in the same map. So what im saying is thet wouldn't it be nice with a n kz_longjumps3 to be realased?
what do you guys think?
simpler, it would be nice but don't think they will do a kzlj3 just like that but I agree with you :)
ontopic: I do not like the little height difference :/
In some LJ stats if you try starting the CJ on the lower surface and continue it on the higher surface it classifies the jump as WeirdJump.
Machine answeredOriginally posted by ownedIn some LJ stats if you try starting the CJ on the lower surface and continue it on the higher surface it classifies the jump as WeirdJump.
Human answeredOriginally posted by GrrrI remember that when I asked admins why these blocks were allowed cuz of that "weird" pre that could be done there, they replied that they wanna see the CJ/MCJ limits, no matters what kind of block its done
HAHA ! just impossible... mapping compilation is limited to the ZHLT power (likewise overcloked engine)Originally posted by simplerweirdjumps/drop cjs and dropbhop jumps also would be nice to have in the same map.
kzlj2 was just on the border limit, with only bhop/lj/cj blocks.. (its why kz_communityblock is a unlucky map)
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about the mainstream of the thread, i think there is nothing to add..
i understand that the thing is not fixed, and jumpers are going with,
so its no problem :)
sorry for my noobish mates
NFS stop bringing up your fucking cjs at every opportunity rofl, its painful to watch you jumping up and down in the middle of the crowd trying to get attention lol.
OT: i dont understand the thread, my post is purely a comment to NFS lol
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