kzcn_startend_e
Status: Denied
Reasons:
- the jumps : Not a big problem, but you do have to work more with them, in order to make something different than what we have in our record list. As you have them at the moment, your map will be just another decent map. Having nothing in the map to make the difference (and here it’s not only about the jumps), eventually your map will be forgotten.
- the textures : Try to forget about the old hl textures, because in our days, they won’t do any good for your map. Let them go and start using some newer and fresh ones. You will see the difference very fast. Your map will look completely different with custom ones.
- the architecture : Everything is square, flat and… the rest of this kind of things. At this part you need to rework all of the architecture. Everything from walls, a different type of “undergroundâ€, other than a big box and everything else you can think of at this chapter.
The only thing we noticed and which was kind of different, were the cliped blocks on the corners.
- the environment : This part will begin to take shape when you’ll make something different with your map. Once you made a different architecture, once you added some things to make the difference between your map and others, once you made a new style for all the map’s elements, everything will turn out absolutely great for your map.
Suggestions:
- Before you start mapping think first at a theme and stick with it until you finish the map. You will see the difference.
Other:
Note: Make a changelog when/if you resubmit so we can easier see what you have changed and make the process go faster.
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