Timer Basic !
Can anyone explan to me what function has the start and the stop button in a kreedz map ?
:)
the 2x func_button has the function to start the entity train for the timer.
after you push the 2nd func_button the entity train will stop.
Thats the small form. There is a longer version but it would take sometime to write it up.
Originally posted by dEMolitethe 2x func_button has the function to start the entity train for the timer.
after you push the 2nd func_button the entity train will stop.
Thats the small form. There is a longer version but it would take sometime to write it up.
I lul'd
here is the smallest version:
it's starts and stops the timer
yes, both are func_buttons that are connected with many entities (mostly multi_manager) and trigger the timer. You should take a look at it yourself by ungrouping the timer and deleting the walls around it, so you're able to look "inside of" it :]
Yeah i know that, but what is the target of the start and stop button ?
What are the target's of them ? ( at func_button ) !
startbutton
func_button
master: ms_counter_start
target: counter_start
mutlisource
name: counter_start
global: counter_start_state
stopbutton
func_button
master: invms_counter_start
target: counter_off
mutlisource
name: invms_counter_start
global: invcounter_start_state
if you want more infos please read the basic entity libary and look yourself into the timecounter.rmf
Thanks a lot, work fine :D
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