how to remove ljbeam from code of kzstats?
hey.
maybe very simple question to you, coders, but hard for me.
i've been searching for a long time ljstats like kzstats ( i want failstats like those ) BUT without that f*cking ljbeam even in failstats. somebody maybe is in love with that ljbeam, but i hate it, seariously. i mean imo it doesnt look good in moviemaking. (AND YES, if somebody has like ljstats xj mod + dcj + mcj + good failstats -ljbeam, that's good too :Pp)
so is there a simple way to remove ljbeam from code of kzstats or kzstats xpaw version? i would prefer and thank someone so much if he could re-code it to me, or just someone who could help me started with coding that off. havent ever tried amx mod studio or what ever it is :D
sry all the noobness masters // jusuuh :c
say /ljbeam ? :s
Originally posted by xPawsay /ljbeam ? :s
works? no :/ or dunno about you, but for me kzstats or kzstats xpaw edition /ljbeam command does not work :( in xj modifactions works ofc. but kzstats w/o ljbeam is that what im looking for =)
kz_ljs_beam 0 ?
Originally posted by Grrrkz_ljs_beam 0 ?
im talking about KZSTATS not LJSTATS xtrememodifaction / any other mod of them.
KZSTATS and code ljbeam of from there, howto or could someone do it =)
KZSTATS doesnt have any beam in it... I am talking about original version.
Originally posted by xPawKZSTATS doesnt have any beam in it... I am talking about original version.
how about ur edition of those, they work bit better imo? is it possible to remove beam from those?
Originally posted by xPawKZSTATS doesnt have any beam in it... I am talking about original version.
and sry, i was misleading you guys, i was talking about kzstats xpaw edition ;)
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