bhop_catacomb

Started by Ovidiu Dumitru
30/01/2010 16:21
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Ovidiu Dumitru30/01/2010 16:21

Status: Denied

Reasons:

- You didn’t take into consideration our suggestions from the other denied thread and due to this reason your map is basically the same, only with some minor changes. Transforming normal stones into bhop ones is not enough for a map to change its face. Same with changing the lava texture. These are not big changes. We are talking about changes that could have made us want to vote “yes” for your map.
Read more carefully our suggestions. We know that it’s a lot of work, but eventually your efforts will pay off.

Suggestions:
- Read this newspost http://xtreme-jumps.eu/news.php?extend.1181 and you will have a better clue of what's going on;
- Work more with the map, because it has potential and there are many things that can be done to expand the vision and the concept;
- Try to add something new and special in your map, because at one point it will be another forgotten map.

Other:

Note: Make a changelog when/if you resubmit so we can easier see what you have changed and make the process go faster.

Fanas30/01/2010 17:48(edited 30/01/2010 19:19)

Newpost is good, but doesn't tell me anything new.

I will try my best and resubmit it, but PLEASE tell me what's so WRONG about it?

Please do a poll questioning or smth if my map should be accepted :D. Everyone who played this thought this map was quite interesting and recordable and I don't get what's wrong with it.

Ovidiu Dumitru30/01/2010 20:33

We could easily say that your map is a "straight bhop" type. And we said that due to the theme you chose, your map has a good chance to be a really good one, but only under some conditions.

These are some quotes from the previous thread :

we would like to see some different areas by expanding the concept, some new parts, and maybe not with that tight space.



by expanding the map and by finding new ways to develop your idea, the map will eventually begin to look better.



We are talking about a map expand, but not with straight bhop style. Take a look at mto_greencave for example. You will see some big rooms and an architecture that helps at preventing the straight situation.

This doesn't mean that what you have at the moment is bad. No, it's not. Once you create something else rather than "tiny-straight" places, try to combine everything you will have.

Fanas01/02/2010 08:26

Finally I got the idea :), just wait for my release! :D

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