CAMPATH

Started by kopa
02/03/2010 11:17
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kopa02/03/2010 11:17

Hey guys, i have some problem with campath if you see, I want do campath rotating like in jusuh Movie please someone can you help me ? :happy:

ndR moviemaker Tournament #202/03/2010 11:46

What's your problem exactly?
Did you try to make a campath before?

preZ02/03/2010 12:02

chosen already answered that in another thread...

Check this out : Here

Here is another sample from juggaknot's tutorial too: Here

(not sure why he wrote 120 there, that didnt work for me though:S)

And here is a sample of what field of view (FOV) can do: Here

Check out the tutorial : Moviemaking For Beginners

Tutorial

*I think you need to be a member to view the guide*

level2 02/03/2010 12:06

Maximal value for view angle is 300 , so 120 should be working.

k a f f e e02/03/2010 12:15

interesting question:

you save a angle like -15.0 and close the event
you reopen it and there's a angle of like 4274.3 (some huge irregular number)
how does that come?

also what number values a change of ~1 degree

i noticed there is no difference at all between a angle of 15.0 and 16.0 for example, they might be to close to each other for cs to display it?
just curious ofc thats not rly helpful lol

preZ02/03/2010 12:15

Originally posted by level2
Maximal value for view angle is 300 , so 120 should be working.


Hmm:S Wierd...

level2 02/03/2010 13:03

I miswrote - not 300 , but 360.Full circle.
So 1 value of the Z axis = 1 degree.
And the irregular numbers , which appear after you set your angle(4123 for example , not 60 as you set it) is just the same value , but converted by HLAEfor itself , so that it could read it properly. I actually dont know how are these numbers counted , but for HLAE they have the same value as the number you set first.

kopa02/03/2010 14:34(edited 02/03/2010 15:05)

Thanks for all :) best thanks to preZ

ndR how do moving avatar like yours .. i need create banner

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