cg_***block presentation
I began building this map yesterday evening :)
http://img227.imageshack.us/my.php?image=working0000wa1.png
http://img111.imageshack.us/my.php?image=working0001nv7.png
I hope the textures are not that bad, but i think they're okay :)
[ Edited ]
looks nice. gj =)
looks interesting, but the ground texture is a bit boring imo. (and the textures on the sidewalls of the blocks).
The textures are bit booring like faker says but a tips:
If u can use wally and (Photoshop or Paintshop Pro) then u can take some pics of some different grounds and such with a digital camera and then make a wad file of them ... Here is a tutorial how to make tileable textures o.O
http://www.egir.dk/index.php?page=wal_tiling/wal_tiling.htm
http://dl.qj.net/Half-Life-Texture-Pack-3-1,900-Different-Textur-PC-Gaming-Action-Half-Life/pg/12/fid/7282/catid/456
Half Life Texture Pack #3
nice :>
looks n1 but the ground of the station dont looks THAT good......
i played the beta and its average i think
sry but i only liked the jumps in the map :( hm try to make the textures in one theme i mean like jungle or something like that :P
[ Edited Sat Sep 09 2006, 06:33PM ]
mh maybe you can make the station a lill bit larger
[ Edited Sat Sep 09 2006, 06:39PM ]
nice malvin <3
thx to all comments :)
but, St0neC0ld, ur link is for hl² :( but thx :)
use VTF Explorer >> browse texture >> save as bmp/tga >> copy/paste to *.wad
EDIT: works now, ty :)
[ Edited Fri Sep 15 2006, 09:47AM ]
My map is finished!
Pls tell me a name for it!!!
http://img247.imageshack.us/my.php?image=working0000qh8.png
name : cg_stoneblock
cg_orientalblock
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