cs crash
ive compiled my map and no problems at all, but when i try to play the map cs just stop responding and it stucks at "creating local game server....." this problem came up a week ago when i compiled another of my beta maps. no error in the complile process and everything works fine, there isnt even an error message from cs :/ what shall i do ?
check if the textures aren't too big, I had the same problem :)
As far as I know there can be several reasons. Check (or paste) your compile log. Also, have you used carve?
no no carving,
Using Wadfile: \mapping cs 1.6\compile\archmat.wad
- Warning: Larger than expected texture (272812 bytes): 'CONCRETE.CAST-I'
- Warning: Larger than expected texture (327212 bytes): 'CONCRETE.CASTAA'
i dont get that, should i scale down the textures or what ? :P
lol...
run dedicated server with your map and look for the error in the console
you should scale down the textures before packing them in a wad
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