Converting with VHE

Started by Sitka
23/05/2010 15:30
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Sitka23/05/2010 15:30

Hey there.

I got some problems with -nowadtexures or acutally it doesn't work at all when i want to compile with VHE. I remember that it worked before i was mapping. I dont remember that much from the program either becuase it were a long time since i was mapping. And i think it's just a setting i have forgot so it doesen't work.

Here is a screenshot http://www.speedyshare.com/files/22580922/helppl00x.jpg. Maybe someone of you guys can see what the problem is.

And if that Screenshot don't help you that much you can just ask me or something.

Thanks for helping // Sitka.

vizor^23/05/2010 15:53

http://s005.radikal.ru/i209/1005/8d/2d6e9c2ea3c6.jpg

alfredoboi23/05/2010 18:47

yeah, as justVANS shows in the picture: you need to press the "expert"-button and afterwards add the parameter at the csg-line :D

Hartelion24/05/2010 00:03(edited 24/05/2010 00:06)

The problem was that you added that to the game parameters. That option will only work if "Don't run game" is unchecked. So, when the game will be started you run the commands you typed, such as -cstrike (just an example).

Sitka24/05/2010 07:45

The problem was that i had a fake verison of VHE or a really old one. I dl'ed the new one and it worked fine.

dEMolite mapper24/05/2010 09:30

wasnt the problem of the vhe version. it was just the wrong section for the commandline :)

anyways glad that you find the problem now, small tipp for faster compile time, compile outside of hammer.

Sitka25/05/2010 10:20

i compile with VHE when im doing small maps and quark with big maps ^^

alfredoboi25/05/2010 12:35(edited 25/05/2010 12:42)

nothing pwns batch compiling!!

you need .NET Framework to be able to run that GUI though, but i guess it should be easy to google for if you dont already have it.

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