Doubleducking blocks, opinions please
Here is a map http://www.sendspace.com/file/xw50sr that features jump that needs doubleducking to jump over. It is 240 jump only but it can be tricky.
Can you test it to see if it is possible and how hard it is? I've managed to jump on leftmost blocks (40x40 ones) and MepH jumped on 20x20 blocks (with 266 stats) but I am interested in general opinion.
Tnx in advance.
Pictures:
http://img214.imageshack.us/img214/1210/form0ver0000.jpg
http://img594.imageshack.us/img594/19/form0ver0003.jpg
Nice idea. Maybe try to make rounded blocks?
imp4me.
nice idea, I almost did one of these
can you upload some demos on this map?
http://www.sendspace.com/file/41ug52 niki did all but the rightmost.
try to make a map with more blocks, it will be great : )
I've did only the first, and it was actually hard for me. Had a few 265+ fails, did it with 243 ;D, hard to catch good pre for me :(
I can't get how you guys dducking like that :?
Originally posted by Spogitry to make a map with more blocks, it will be great : )
I will, this was made by hm^ cuz I don't know anything about mapping.
third one with 266 stats, but last is hard to catch good pre
reverse bhop ftw :D
Originally posted by Grrrreverse bhop ftw :D
For 260 jump? No way :D
Originally posted by m0verOriginally posted by WownuK;how about this?
map:
Here!
screens:
Pic!
Pic2!
I was thinking about this too but I was under the impression that you have limit on func doors entities on map so I was thinking about solution that doesn't depend on that.
well,, it may be useful for a tjing map that i saw somewhere.. (Bored? - mapping
section).However, what i tried to do, is not to use too many teleports.. i did 256s in the floor so you can invent other tjs.. but in a kz map you can add tps there.. if i can find other way to make dducks blocks, i post it later..
EDIT: did you play the map? i used only 8 func_doors, lol.
I think it's interesting to create a map with blocks like lj for dds. How much can you jump with dd, if there`s now limit dd pre.you can make double or triple or even more but on an equal surface instead of after falling.
i don't really get, how you guys can dds over such a "long" distance. i have it bound on mwheelup, and well, if i scroll up all the way i can, i seldomly reach over the four blocks in the map posted by m0ver. any hints maybe?
scroll just little by little 1 scroll for one duck. like in CJ (my guess)
Originally posted by Trolisscroll just little by little 1 scroll for one duck. like in CJ (my guess)
yeah, i can duck very long distances scrolling little by little.. just 4 - 5 scroll per duck (depends on mouse, i have deathadder)
^^ i only spam wheel if i just want to do one dd. if i try a few in a row, i do 1 scroll at a time, to try to time it better
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