kzru_Mam6ahop
Status: Denied
Reasons:
The Jumps: Jump wise this is a great map, you did a good job placing the jumps and had some great ideas for new jumps/different jumps. Only little bug/glitch here: The very last duckbhop, it doesn't sink, so you can do it with crouching forward and jumping off.
The Textures & Atmosphere: This is the main problem of the map, not saying that a small bhop map like this has to have a perfect design, but the atmosphere is really suffering from things that are pretty easy to fix, especially since the map's architecture is more like a tunnel anyway. A few examples:
http://home.arcor.de/thafak0r/mapcheck/kzru_mam6ahop0003.jpg
http://home.arcor.de/thafak0r/mapcheck/kzru_mam6ahop0002.jpg
http://img28.imageshack.us/img28/4404/kzrumam6ahop0000.png
http://img190.imageshack.us/img190/3938/kzrumam6ahop0005.png
http://img412.imageshack.us/img412/9928/kzrumam6ahop0006.png
The Architecture: A few problems/fustrating things there as well. It's always VERY fustrating for us testers - and later on for the jumpers of course, if shortcuts are blocked by invisible walls and/or non-solid objects. It's always better to find another solution for this, because blocking it like this is lame and fustrating for the players:
http://home.arcor.de/thafak0r/mapcheck/kzru_mam6ahop0000.jpg
http://home.arcor.de/thafak0r/mapcheck/kzru_mam6ahop0001.jpg
Suggestions:
- Please try to fix the issues explained (maybe not all, but at least the major points) and resubmit the map, I'm sure it will be a great bhop map and the people will like it with some fixes made.
- Maybe choose another name? It's usually odd to put your name into a mapname (there was even a rule against it).
Other:
Please tell us your decision, the new mapcheck system will be released soon with major changes to the custom maps and we really need to know what should happen to this map.
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