help - compiling error. **fixed! thx hm^!**

Started by WownuK;
10/06/2010 21:09
Page 1 of 1
WownuK;10/06/2010 21:09(edited 11/06/2010 18:52)

when i try to compile my map i get this error:


[blockquote]** Executing...
** Command: Change Directory
** Parameters: "C:\Archivos de programa\Counter-Strike"


** Executing...
** Command: C:\DOCUME~1\Ivan\ESCRIT~1\ZHLTCO~1\hlcsg.exe
** Parameters: "c:\documents and settings\ivan\escritorio\proyectos\kz_workzone" -nowadtextures

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\Ivan\ESCRIT~1\ZHLTCO~1\hlcsg.exe "c:\documents and settings\ivan\escritorio\proyectos\kz_workzone"-nowadtextures
Entering c:\documents and settings\ivan\escritorio\proyectos\kz_workzone.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

1 brushes (totalling 6 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.36 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.86 seconds)

Error: File read failure

----- END hlcsg -----




** Executing...
** Command: C:\DOCUME~1\Ivan\ESCRIT~1\ZHLTCO~1\hlbsp.exe
** Parameters: "c:\documents and settings\ivan\escritorio\proyectos\kz_workzone"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\Ivan\ESCRIT~1\ZHLTCO~1\hlbsp.exe "c:\documents and settings\ivan\escritorio\proyectos\kz_workzone"
>> There was a problem compiling the map.
>> Check the file c:\documents and settings\ivan\escritorio\proyectos\kz_workzone.log for the cause.

----- END hlbsp -----




** Executing...
** Command: C:\DOCUME~1\Ivan\ESCRIT~1\ZHLTCO~1\hlvis.exe
** Parameters: "c:\documents and settings\ivan\escritorio\proyectos\kz_workzone"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\DOCUME~1\Ivan\ESCRIT~1\ZHLTCO~1\hlvis.exe "c:\documents and settings\ivan\escritorio\proyectos\kz_workzone"
>> There was a problem compiling the map.
>> Check the file c:\documents and settings\ivan\escritorio\proyectos\kz_workzone.log for the cause.

----- END hlvis -----




** Executing...
** Command: C:\DOCUME~1\Ivan\ESCRIT~1\ZHLTCO~1\hlrad.exe
** Parameters: "c:\documents and settings\ivan\escritorio\proyectos\kz_workzone"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\DOCUME~1\Ivan\ESCRIT~1\ZHLTCO~1\hlrad.exe "c:\documents and settings\ivan\escritorio\proyectos\kz_workzone"
>> There was a problem compiling the map.
>> Check the file c:\documents and settings\ivan\escritorio\proyectos\kz_workzone.log for the cause.

----- END hlrad -----




** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\ivan\escritorio\proyectos\kz_workzone.bsp" "C:\Archivos de programa\Counter-Strike\cstrike\maps\kz_workzone.bsp"

The command failed. Windows reported the error:
"El sistema no puede hallar el archivo especificado."
[/blockquote]

i think this is the problem: http://img121.imageshack.us/img121/7304/wtfebt.jpg

this is my first kz map and one of my first maps.. so maybe its a map error and not a compiling.. if anyone wants the .rmf or the .map ask for it..

EDIT: i've got a compiled version of the map.. i compiled it with another vhe and another zhlt, but i've deleted them.. if you want the .bsp of the map (the only diference with the .rmf is that the rmf has 1 more room.)

Hartelion10/06/2010 21:34

I suggest you use the latest ZHLT and a batch compile file. I never met that problem :\

WownuK;10/06/2010 21:47

thats the problem, can someone teach me how to compile with batch or something like that? lol..

dEMolite mapper11/06/2010 00:11

make the texture cache higher with -texdata

and everything should be fine then.

hm^ mapper VIP11/06/2010 13:09

[blockquote]Using mapfile wad configuration
Wadinclude list :
[zhlt.wad][/blockquote]

Add your wads please..:)

Blake` mapper11/06/2010 16:30

Originally posted by hm^
[blockquote]Using mapfile wad configuration
Wadinclude list :
[zhlt.wad][/blockquote]

Add your wads please..:)


hahahah +1

WownuK;11/06/2010 18:39

Originally posted by Blake`
Originally posted by hm^
[blockquote]Using mapfile wad configuration
Wadinclude list :
[zhlt.wad][/blockquote]

Add your wads please..:)


hahahah +1


yeah.. very funny..




not.

PD. ok, i think i understand what you mean hm^, thx!

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