HLAE Camera to 3Ds Max Problem
Ok , so i followed msthavoc's tutorial on how to import HLAE cam to 3ds max , i did every step like he did but here's a problem , camera is out of map and i tried in different ones , nuke,dust2,... , but still couldn't do the job.
Screenshot:
http://i50.tinypic.com/212g4d0.jpg
pls help if you know how to .. Thanks!
just zoom inside it? isnt it the cover of the sky?
i would prefer you would use an older version of your HLAE. i had the exactly same problem in the start, but you might also just have to move the camera to the point where you recorded from.
i'll upload my version of HLAE:
http://www.sendspace.com/file/p7y5en.
- HLAE_2_2_1_12. - he's using an older version, but you just infact have to use the "mirv_movie_export_cammotion 1" command to get exact points of where your camera films at. The never version ****ed up the cammotion, so...
i hope it will help!^^
try that,
i cant just move the camera on its place because of its movement and Hymi i tried that older version but still it wont work :(
you have to recapture the camera with the older version of HLAE mate.
ok mate, watch this:
http://www.youtube.com/watch?v=Q3SbwUJPTDs
what i did was to follow his guide, but yes, the camera was completely out of the sync, but the movement was still there. i just moved the camera in 3dsmax into the almost exact place where the camera was captured at. I had more problems with cameras, so i decided to try out first person movement, exactly as this dudes tutorial. i cutted the movie down a bit, so the unsyncing part wasn't recorded. you might just have to try out some good spots for the text. i prefer you just move the camera somewhere to a great spot, and the movement will still be there, just another place than you recorded.
thats just good for open field recording , but thanks anyway i just wanted to know if its possible for cam to be on the right place... and i recorded with older HLAE you gave me not with new one
It's far from being the solution to your problem but I strongly advise you to export your cam to Cinema 4D, instead of 3DsMax.
ya all right, but good luck trying it out. i just though i would give ya some tips mate :)
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