Error
Started by unBreakS
25/07/2010 17:49
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unBreakS25/07/2010 17:49(edited 25/07/2010 17:50)
[b;">2. When i use cycler_sprite i cant see the model.
is there any solution for this problem[/b]
sn00p
25/07/2010 18:57
For 1, please show us your full log, or try Nem's Batch Compiler ( I guess your compiling with VHE no ? )
For 2, use this .fgd -> http://www.multiupload.com/Y8M7UGYVID <- and VHE 3.5 -> http://www.slackiller.com/hlprograms/hammer_testbuild04.zip <-
unBreakS25/07/2010 19:07
1. i`m using Batch compiler and i`ll show you my log tomorrow cos i`m not at home atm and for the 2nd solved
sn00p
25/07/2010 19:19
Then maybe your locations are wrong in Batch Compiler Setup.
unBreakS25/07/2010 19:51
Originally posted by sn00pThen maybe your locations are wrong in Batch Compiler Setup.
no its not. If they are then why other maps batch is compiling w/o any error
dEMolite
25/07/2010 20:20
most Error: File read failure errors comes from the -texdata
the -texdata limits under the map texture cache.
Just make the -texdata limit higher
sn00p
25/07/2010 20:48
Originally posted by dEMolitemost Error: File read failure errors comes from the -texdata
the -texdata limits under the map texture cache.
Just make the -texdata limit higher
dEmo is right, I remember now I had the same error months ago and that helped me ( Thx to dEmo tho )
unBreakS27/07/2010 12:46
Originally posted by sn00pOriginally posted by dEMolitemost Error: File read failure errors comes from the -texdata
the -texdata limits under the map texture cache.
Just make the -texdata limit higher
dEmo is right, I remember now I had the same error months ago and that helped me ( Thx to dEmo tho )
solved tnx both
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