Duck Bug
Hello everyone i haven't posted before but im member a long time. I just wanted to notify everyone about a possible bug with the ljstats that reads lj, cj, bj, sbj and wj. I don't recall the name of the author. So, i was jumping on blocks tried something with this command:
bind ctrl "+duck; wait; +lookup; developer 0; fps_max 101;-lookup"
I think it was like this.
And in the console was showing up error :
Unknown Command: 133
I don't know if is it from the stats or from cs engine. I would like to straight this up ;)
You might notice, i was using dev :P and since it wasn't reading stats everytime when i jump, i tried binding ctrl when ducking to return normal settings in hope it will work. As you can see, it didn't :). I know its a stupid bind but it still should work.
Any suggestions about what this 133 command might be?
http://img827.imageshack.us/img827/2386/kzlongjumps20003.png
Cheater, gtfo!
ot: No, I have no clue.
I'm not using dev always -.-' just to see how it works.
And i didn't open this thread to talk shit , i opened it if someone can give me answer for what i really asked for.
You most likely have binded something to "133" and cs is thinking it's a command, but thus unknown command.
For example enter to console - "bind m pancake" - and it would show as "Unknown command: pancake".
pancake MMMMMMM
and it will draw out a pancake for you
Nope i checked every single config i have and nothing binded to 133. I know that because i was writing my binds. Its probably something from combining duck and lookup maybe?
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