Way to abuse a recording rule?

Started by akkord mapper
10/09/2010 00:19
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akkord mapper10/09/2010 00:19

I was thinking the oter day one of the rules obviously states that you cant destroy objects before you start the run.
But then again i have an example how it could be abused, lets take 3ways[extreme] you have to shoot the opening of it for a long time i would say atleast 5-6sec goes lost by doing it ?

Now to the matter, obviously it always takes a certain number of shots to get through i dont know how much lets asume its 16shots, before you push the start timer you could teoreticly put 15 shots into the opening wall, then start the timer and when your at the place just shoot once and its open, you save yourself 6sec.

Could be the only map to abuse this but still.

Practicly youre not violation against any rules cause you didnt destroy any objects before the run started.

So what do you think ?

remake10/09/2010 00:31(edited 10/09/2010 00:32)

Every breakable object has to be shot certain times before it breaks - shooting it once or five times basicly changes the object so you're still modifying the object - the rule states something different but I'm sure a demo like that wouldn't be accepted.

kyser10/09/2010 00:58

Originally posted by remake
Every breakable object has to be shot certain times before it breaks - shooting it once or five times basicly changes the object so you're still modifying the object - the rule states something different but I'm sure a demo like that wouldn't be accepted.

true

koukouz mapperrecord holder10/09/2010 01:11

Don't.

S3eKeR10/09/2010 01:16(edited 10/09/2010 01:17)

nice thinking akkord , i dont think its legit though.

kREWAN10/09/2010 13:57

Nice found! (y)

Grrr10/09/2010 16:47

btw is it legal to switch to para and destroy it ?

Punk^10/09/2010 17:41(edited 10/09/2010 17:55)

Originally posted by Grrr
btw is it legal to switch to para and destroy it ?


Knife & USP are the only weapons allowed.


Source: "Demo Rules" section

koukouz mapperrecord holder10/09/2010 18:46

I had some kind of similar idea on kz_cg_extreme. It's not about destroying a wall, but pushing a button.
Right next to the start, you have to open a gate with a button, and you have to wait like 5 seconds for it to open. If you push the button, then sv_restart 1, the gate will still open. What do you think? Is that against the rules? You technically don't do anything before you start the timer since you have restarted the game.

Punk^10/09/2010 20:15(edited 10/09/2010 20:18)

Originally posted by koukouz
I had some kind of similar idea on kz_cg_extreme. It's not about destroying a wall, but pushing a button.
Right next to the start, you have to open a gate with a button, and you have to wait like 5 seconds for it to open. If you push the button, then sv_restart 1, the gate will still open. What do you think? Is that against the rules? You technically don't do anything before you start the timer since you have restarted the game.

You may not destroy breakable objects (like bridges for example) or push buttons (with an exception for HP boosters), or push movable objects, before you have pushed the start button.


I'm pretty that some time ago it was discussed, because it was done on kz_cg_lost_castle, and I think the conclusion was that it was not allowed.
At least, that's what the rules state now.

Memories10/09/2010 22:03

I had some kind of similar idea on kz_cg_extreme. It's not about destroying a wall, but pushing a button.
Right next to the start, you have to open a gate with a button, and you have to wait like 5 seconds for it to open. If you push the button, then sv_restart 1, the gate will still open. What do you think? Is that against the rules? You technically don't do anything before you start the timer since you have restarted the game.

koukouz


same thing happened with risk_forgeblock and it was allowed. dunno why there are those kind of exceptions but anyways.

thexdvl10/09/2010 22:25

Originally posted by Punk^
Originally posted by koukouz
I had some kind of similar idea on kz_cg_extreme. It's not about destroying a wall, but pushing a button.
Right next to the start, you have to open a gate with a button, and you have to wait like 5 seconds for it to open. If you push the button, then sv_restart 1, the gate will still open. What do you think? Is that against the rules? You technically don't do anything before you start the timer since you have restarted the game.

You may not destroy breakable objects (like bridges for example) or push buttons (with an exception for HP boosters), or push movable objects, before you have pushed the start button.


I'm pretty that some time ago it was discussed, because it was done on kz_cg_lost_castle, and I think the conclusion was that it was not allowed.
At least, that's what the rules state now.


kz_cup_storage also.

koukouz mapperrecord holder11/09/2010 00:15

you didn't get it I think, but you reminded me kz_cg_lost_castle which works the same way actually, so kz_cg_extreme sc should be valid. :/

zhady Tournament #211/09/2010 00:24(edited 11/09/2010 00:25)

it will not get accepted since lost castle was accepted by thopa even tho the rules weren't followed, it got beaten many times like that, therefore admins decided to make an exception for that demo.

theres a news somewhere about it.

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