LJ math

Started by keiG
13/09/2010 12:39
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keiG13/09/2010 12:39

How does pre and strafes sum together?
What are almost perfect stats for 6,7,8 strafes with ~275 pre?
Iam planning to make lj trainer. It would help to improve your lj by printing out your ljs mistakes and compare them with those almost perfect stats.

zteuq13/09/2010 14:57

For your warning as far as I have understood calculating anything related to strafes is some extremely heavy shiit, so you probably have a long-long way to go.
You should rather contact lj-stats creators (lt.rat, exolent, SchlumPF) since they have pretty deep knowledge in this area, also scripters (grrr n' others).
Plus there were some peeps doing something like you have in mind (ExboCooope did a program to create strafestat like list outside of cs, to help scripters, he also made "strafe power" thingie).
But if you're very good in asking and lucky you could confront the mastermind of everything related to kz, eDark, and get basically anything (?) you would need.
Hope my post made sense and will come useful to you, good luck young sponge-bob.

Grrr13/09/2010 17:32(edited 13/09/2010 17:33)

Hi, according to the prestrafe u can adjust u'r strafes for better speed-gaining, like as many ppl know (lower pre - faster turns on the strafes) or I should type it: bigger speed - slower turns while strafing(I can give u examples if u want). Also u have different variables like linearity of the jump - its important to know whats the timing of each strafe.. (hard to explain that).. but usualy if u have more good strafes(I mean good not like u just pressed A or D and u didn't gained speed from the strafe) with less timing per strafe - u'r linearity will be better = u'll jump longer. Anyway I found a way of calculating that distance according to the linearity and the speed(info for each frame) but the problem is that my knowledge is limited.. so I guess that I won't finnish it. If u wanna know my thoughts about the 8strafe lj limit - it won't be bigger than 265-266 units. and btw Lt.RAT made similar plugin :P

EDIT: I don't feel like explaining it all

Punk^13/09/2010 18:02

Originally posted by ExboCoope
Your StrafePower(or what else you can call it) of ANY air movement is your (Horizontal speed)
(endspeed^2-startspeed^2)/(875*timeinsky)

(timeinsky is regarded as "frame",and each frame is 0.01sec ,for a LJ timeinsky is 72)
It will NEVER reach 100%(including surf or slide)

I personnally have a common 35%(0.35) for a longjump of 242

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