sphere design
Can anyone help me in constructing a hollow sphere? I know I can start trying a bunch of stuff but it could save me a lot of time if someone has already done it.
http://www.snarkpit.net/snarkpower/articles/game/cat/pn/tp/25/Hollow_spheres
and remember to use hlfix, else it's 99% sure it'll fuck up.
Alright this tutorial seems to cover everything I will need. But by the way what is hlfix?
http://extension.ws/hlfix/
it's a tool that uses floating points instead of integers when making the .map file used for compiling, which makes off-grid vertices stay where they are and not snap. Supports tesselating of non-planar faces, decomposing of non-convex solids and much more. A pretty useful tool actually - remember to use it together with the batch compiler ;)
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