jhf_sandybhop
Hey there!
I'm presenting to you our first clanmade map, that we wanted to be official :] However, the map is on ~80% done by me (Req) and updated (and tested) by other men of my clan.
As you can see from the name it's made in sand style... I know there's too much maps in this style... But it all deserves on map's quality and gameplay, right? ;)
Difficulty:
Average
DL link:
http://www.myupload.dk/showfile/71562449433.rar/
A couple of screenshots
http://img710.imageshack.us/gal.php?g=jhfsandybhop0113.png
Average walkthrough time is 4-6 minutes.
Why?
The map is completely done in sand style,.. it's shiny atmosphere there but it doesn't hurt your eyes because of contrast, suitable texture pick and play of shadow and light. Jumps are pretty good too, so you won't be bored with identical bhop. The contents actually are gentle mix of bhop and some kz (bhop/kz ~ 4/1) with an easily viewable amplitude of difficulty.
So have fun this map :D GL&HF
/edit by PsYxOpAt
Deleted all conversation replies in this thread. Please only reply if you want to nominate this map.
/reedit by Req
Map is updated now. You can download new archive using the link (links are updated too)
Changes:
-> Fixed the found lightbugs (however, a few had left, but it'll be fixed soon)
-> Edited the spike stage (it isn't a spike stage at all now :] )
-> Fixed the texture bugs
-> Removed found shortcuts on the map
-> Added some environment elements
And by the request of koukouz, i've done a few more changes
--> Fixed bugs on mapparts
--> Fixed lags on the buggy mappart
--> Replaced some textures
--> Updated the timer to the newest version because of i couldn't fix the shadow bug with old
Map is soooo sexy, can't wait final version. I like your original jumps, maybe i'm fool, but i haven't seen some jumps at any map. So I say YES!!!11!
I really like this map, especially the textures looks very nice. There is one thing in the map that should be removed. The spike stage.
But since the other jumps and overall design is really great it gets a yes from me
YES!!! I have played this map one time and i want to play this map more and more, also idea of the map is great itself.
Go for more maps, Req :)
Okey, here's my opinion. There's lightbugs on almost every block, no but there is to much lightbugs. And i found over 50 texture bugs. But for some reason i really like the map. So, if you fix the lightbugs and all other bugs you will have my yes.
So, im waiting for the edit.
WHO THE **** CARES ABOUT LIGHTBUGS ANWAYS??????????
anyways, i loved the map.. the jumps is just perfect, you can play this map for a long time without quitting... and the textures fits so well.. yes from mE
Edit: Watch your language.
Really love the textures and the overall look of the map. The jumps are also pretty cool and fun to jump, but gotta agree with daza that the spikes stage should be somehow changed/removed :P.
Yes.
Nice map, good brightness not too dark for me, and fps 99,9 all the time. YES! :)
Jumps and all is good, but you have some lightbugs, and it felt like it was a bit too much sand on the map. Maybe add a new underground section, or something?
I'll still vote yes, though.
This map is.. AMAZING , BUT there are some light bugs and i dont thing that map is easy/average ;] Its maybe average/hard. I SAY YES!
The map is not easy at all, beginners couldn't even get past first bhop.
I'd go with Average.
A sure yes, very cool map!
YES <3 textures and <3 the bhops
First of all, very good job for this map. It is one of the very rare bhop maps I actually enjoyed playing.
Concerning the esthetical part, I'd advise you to get rid of the crates which: -are offtopic
-are not good-looking anyway
Secondly, the textures are pretty cool, but get monotonous after few rooms. It's not really driving me nuts, but it might still be cool to diversify the look a bit.
Now, before I give you my vote, I'd like you to fix some bugs, and secondarily the look glitches.
http://img832.imageshack.us/i/jhfsandybhop0019.png/ this timer misses lights, you can't see the figures. By the way, and it's subjective, this very long timer doesn't look good, especially with a totally black object stuck to a bricky wall
http://img716.imageshack.us/i/jhfsandybhop0026.png/ this part is buggy. I'm not sure if it's me (I doubt it), but every time I jump in this area I have like small lags and it's very hard to bhop there. Also, I don't understand why these blocks on which you stand are suddenly textured with the top textures on the side walls.
http://img90.imageshack.us/img90/9780/jhfsandybhop0027.png buggy block
A last thing... you should get rid of these invisible walls to avoid shortcuts. You can simply use the "lip" attribute of the func_door entity to choose how much the block will go down, before going up again.
By the way, there are still minor lightbugs here and there, couldn't hurt to fix them.
I hope you bring the changes.
@kayne, the quality for the map have alot to say.
good and funny map need to look smooth...
Good job. Interesting jumps, beautiful map design. Climbing, surf, bhop all inclusive:) I like it! I say yes.
A big YES for the map : great textures, jumps are not boring, and they won't let you relax while jumping the map. Looking at difficult of slides and other jumps, i can suggest you to make one bhop part more difficult.
http://img830.imageshack.us/img830/6312/sandyl.png
Status: Denied
Reasons:
- Not enough votes and no posts for months.
Suggestions:
- Feel free to re-nominate the map if you want to.
Other:
n/a