m_filter

Started by sia
25/12/2010 09:18
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sia25/12/2010 09:18

m_filter 1 allowed??

kaynerecord holder25/12/2010 09:39

Yeah, why not?

HitManz Tournament #225/12/2010 09:39

sensitivity allowed?

beg1ner 1337¼25/12/2010 10:02

what does it do ?

kQbmigrecord holder25/12/2010 10:03

i heard 0 is good for guns, 1 for kz.

c-walker`25/12/2010 10:32

0 is good for longjumps

dx^26/12/2010 05:04

i never use this command

fizik26/12/2010 12:17

Quote:
Mouse Filter: Mouse filter smoothes out mouse movement. This may sound like a good idea, but it is best left unchecked. Enabling it will only distort your aim, moving your crosshair slightly off cue from where you want it. If turned on, Counter-Strike will calculate all your mouse movements over the last two frames to find an average and attempt to give you a more fluid feel. This means using older data to move your mouse instead of the most up to date information. Theoretically, with mouse filter off, you could also receive a slight FPS boost on lower end systems.
Recommended: Off

To summarize: Since you don't need to aim at special points at kz you can leave it on 1 and 0. For AIM it should be 0 but can be 1 aswell. Just test it and use what fits you most.

Arion27/12/2010 09:24

I heard this cvar is treated like a 'cheat' in jumping world, is that true ?

Gene Tournament #227/12/2010 10:25

Originally posted by Ex3cuTioN
I heard this cvar is treated like a 'cheat' in jumping world, is that true ?


No.

akM27/12/2010 13:49

I get way better sync when I have m_filter 1

jusuuh02/01/2011 17:00

Yeah cause like fizik says it "calculastes" your mouse movement -> have to create points in movement to get it smooth like in moviemaking world campaths vs free look.

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