akzk_suntree & akzk_forestcave
Hi everyone,
I'll show you mine first climbing maps. Nothing special but I think you can tell me what I must change in my next maps etc.
Download links
akzk_suntree
akzk_forestcave
Needed sprites is in akzk_forestcave pack.
You could have just edited your old thread. Anyway i wont download it if i cant get any screenshots.
Of course but the quality and colors of screens are bad. I'm now on old PC with 16 bit on CS, so you know.
akzk_suntree screens:
http://img831.imageshack.us/i/akzksuntree0004.png/
http://img546.imageshack.us/i/akzksuntree0000.png/
http://img39.imageshack.us/i/akzksuntree0001.png/
http://img585.imageshack.us/i/akzksuntree0002.png/
http://img211.imageshack.us/i/akzksuntree0003.png/
akzk_forestcave screens:
http://img209.imageshack.us/i/akzkforestcave0000.png/
http://img256.imageshack.us/i/akzkforestcave0001.png/
http://img209.imageshack.us/i/akzkforestcave0002.png/
http://img717.imageshack.us/i/akzkforestcave0003.png/
http://img541.imageshack.us/i/akzkforestcave0004.png/
http://img163.imageshack.us/i/akzkforestcave0005.png/
I have found many texture bugs on both maps, esp on forstcave. That is so easy to fix and map looks better then. So unbalanced jumps + I found some small skips and scs.
Try your map first before compile if you haven't done this.
Also try to use func_wall on jumps.
And Imo you used bad sky for night map on forest also the map is too dark.
But in summary not that bad if those maps are yours first.
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