new map

Started by DaMp mapper
30/11/2006 15:03
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DaMp mapper30/11/2006 15:03

i've build a new map but it isn't ready to play yet but i've got some screenshots for you:

...the startroom with the timerbutton...
http://img221.imageshack.us/my.php?image=ollaaa0000eb1.png

...exit of the startroom and 1st longjump(226)...
http://img179.imageshack.us/my.php?image=ollaaa0001vd4.png

...2. longjump (228)...
http://img180.imageshack.us/my.php?image=ollaaa0002kb7.png

...3. longjump(230) [there are two more longjumps 232 & 234]...
http://img178.imageshack.us/my.php?image=ollaaa0003yr5.png

...blocks (ez) [4 blocks at all]...
http://img179.imageshack.us/my.php?image=ollaaa0004jp9.png

...strafejumps [12 jumps]...
http://img178.imageshack.us/my.php?image=ollaaa0005iq0.png

...bhops [1 of 4 parts]...
http://img297.imageshack.us/my.php?image=ollaaa0007mv2.png

...climbcanyon with a small climbroom and the finishbutton
http://img297.imageshack.us/my.php?image=ollaaa0008os8.png

what do you think?

AverageFreak30/11/2006 15:33

i like your style :) just change the wall and water textures :)

Pf0llz0r mapper30/11/2006 16:06

1. Change the texures, they are ugly
2. Use more textures, some variaty in textures makes the map less booring :D
3. Its to square, maybe some vertex-manipulation on some places

o.O

Juhmp30/11/2006 16:10

it looks pretty cool, but like the others said, change the textures, also it looks weird with the grass on the blocks. also in your last screenshot, all the jumps look like the same block, change up the shapes of the blocks

looking forward to final :D

DaMp mapper30/11/2006 16:51

okay i'll change some textures and the problem is i don't know how to use the vertex-tool :D i'll try ... first i'll finish the jumps in this map than some details (trees, green things,...) than i'll change the textures and than i'll build |-The Crazy longjump-| :)

dEMolite mapper30/11/2006 16:52

http://img297.imageshack.us/my.php?image=ollaaa0008os8.png the outside walls needs more tweaking. vertex or clip them.

Looks nice, change some textures, fix the outside walls and learn to use the vertex tool :P Mapping gets alot easier :)

Pf0llz0r mapper30/11/2006 17:29

http://developer.valvesoftware.com/wiki/Hammer_Vertex_Tool

Here is a tutorial on Vertex-Manipulation =)

ichirou30/11/2006 17:50

I don't like the feeling of the first room... like you live in a cave with furnitures and stuff... and the door doesn't fit there at all. It might be good if you changed the texture inside the room with the furnitures to make it look more like a real room.

rinkon mapper30/11/2006 23:43(edited 26/07/2015 12:15)

https://www.youtube.com/watch?v=QwrbyVaC6EU

Pf0llz0r mapper01/12/2006 15:14

If i know howto use Photoshop/Paint Shop Pro and wally u can make some nice textures @ these sites :D

http://www.mayang.com/textures/
http://www.3dexcellence.com/textures.html
http://free-textures.got3d.com/index.html

just a tip :D

DaMp mapper01/12/2006 23:49

nice dude <3

Volsfootball02/12/2006 04:51(edited 21/08/2010 02:54)

I don't like the feeling of the first room... like you live in a cave with furnitures and stuff... and the door doesn't fit there at all. It might be good if you changed the texture inside the room with the furnitures to make it look more like a real room.

ichirou


big fat WORD, otherwise it looks good.
[ Edited Sat Dec 02 2006, 04:51AM ]

DaMp mapper02/12/2006 17:10

here is a new picture: http://img395.imageshack.us/my.php?image=ollaaa0000dz2.png

i see by myself that the water istn't perfect jet but i want you to say your opinion about the wall texture and the ground textures i fixed other textures too but it isn't perfect yet

.:thebutcher:. mapper03/12/2006 06:46(edited 21/08/2010 02:54)

grass looks fine...the walls need better textures..tip* make the textures bigger and avoid stretching

http://www.mayang.com/textures/Stone/html/Other%20Stone/index.html

using that other dudes texture site...good textures to use on the wall
and also...your plataforms are too skinny..make them thicker or else they look weak and not realistic
[ Edited Sun Dec 03 2006, 07:47AM ]

Frei mapper03/12/2006 11:01

That I will say, will be my opinion ^^

http://img297.imageshack.us/my.php?image=ollaaa0007mv2.png <- where is coming the light ? why not make a torch or other with a realistic rendering ?

http://img179.imageshack.us/my.php?image=ollaaa0004jp9.png <- stop hl textures ^^. The block's texture are not really good with the wall texture :/

http://img395.imageshack.us/my.php?image=ollaaa0000dz2.png <- Stop to fit your texture !!!!!!!!!!!!! Scale at 1.00 in X and Y, in "To world" and that all !!
Tips : Select your map in hammer (all map) and look if every block is on "To world" or "To face" (1 of 2 should be black and the other grey)
Your water texture bug :P

That all ^^
But for you (and other ppl) I have a present :

http://onkzcfl.online.fr/

have fun :)

dEMolite mapper03/12/2006 22:48

you have said all Frei but i dont wanted to wrote that cause of so many flamers to there who hate me ^^

elITe^04/12/2006 14:17

IMO I think it's great that mappers like demo, frei radon chrizzy etc, says their opinion and give tips! It's worth gold (almost ;p), remember that :)


Nice Frei!

DaMp mapper21/12/2006 18:53

and another new screen http://img217.imageshack.us/my.php?image=ingamescreen1337uu7.jpg

BooLiSH21/12/2006 19:42(edited 21/08/2010 02:54)

looks good i think :D better then at the beginning fo sho
[ Edited Thu Dec 21 2006, 07:42PM ]

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