How to protect your map?

Started by nerv.
17/03/2011 01:12
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nerv.17/03/2011 01:12

there is some way to protect a map from being decompiled?
i already searched on internet but i found some very old threads on another foruns , but always on the end someone post like: "this is old , vmex decompile it anyway.." lol =/



remake17/03/2011 18:34

I've had problems decompiling large and very detailed maps, have been successfull for all the others so far.

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