This is getting old!
Hi it's me again! Thank you all for all tips before. It has helped me to come a long way on my map. Now however ive run into trouble I can't seem to understand.
I have compiled and tested the map several times before and it's worked just fine. This time however i am getting a huge vision bug. The vision range seems to have shortened and where it ends i see the skybox instead. ( I have made the map inside of a big skybox.) Also the floor in my first room has dissapeared visually so i can see right throuh to the level under it while physically its still there.
Also I cannot take a screenshot of it. Because of some reason all screens i take in the map turn out pitch black..
There seems to be nothing wrong with the compile log but ill post it just in case.
Thx!
Log:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: "C:\Users\Tobias\Desktop\Mapping pack\ZHLT compile tools\hlcsg.exe"-nowadtextures -wadautodetect -wadcfgfile "C:\Program Files\Steam\SteamApps\lamornaskung\counter-strike\valve"-wadinclude basics.wad -wadinclude signs.wad -wadinclude halflife.wad -wadinclude timecounter.wad -wadinclude kz_signs.wad -wadinclude Loller.wad -chart -estimate -texdata 8192 "C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop"
Entering C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
[basics.wad]
[signs.wad]
[halflife.wad]
[timecounter.wad]
[kz_signs.wad]
[Loller.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.07 seconds)
SetModelCenters:
(0.01 seconds)
CSGBrush:
(0.19 seconds)
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 0/400 0/25600 ( 0.0%)
planes 3590/32767 71800/655340 (11.0%)
vertexes 0/65535 0/786420 ( 0.0%)
nodes 0/32767 0/786408 ( 0.0%)
texinfos 85/32767 3400/1310680 ( 0.3%)
faces 0/65535 0/1310700 ( 0.0%)
clipnodes 0/32767 0/262136 ( 0.0%)
leaves 0/8192 0/229376 ( 0.0%)
marksurfaces 0/65535 0/131070 ( 0.0%)
surfedges 0/512000 0/2048000 ( 0.0%)
edges 0/256000 0/1024000 ( 0.0%)
texdata [variable] 0/8388608 ( 0.0%)
lightdata [variable] 0/4194304 ( 0.0%)
visdata [variable] 0/2097152 ( 0.0%)
entdata [variable] 0/524288 ( 0.0%)
0 textures referenced
=== Total BSP file data space used: 75200 bytes ===
Including Wadfile: \users\tobias\desktop\mapping pack\wad files\basics.wad
- Contains 4 used textures, 21.05 percent of map (8 textures in wad)
Using Wadfile: \users\tobias\desktop\mina csmapps\texturer\hl2rip.wad
- Warning: Larger than expected texture (348972 bytes): 'CONCRETE_051'
- Warning: Larger than expected texture (348972 bytes): 'NATURE_002'
- Warning: Larger than expected texture (348972 bytes): 'NATURE_003'
- Warning: Larger than expected texture (348972 bytes): 'NATURE_039'
- Warning: Larger than expected texture (348972 bytes): 'NATURE_044'
- Contains 7 used textures, 36.84 percent of map (1411 textures in wad)
Including Wadfile: \users\tobias\desktop\mina csmapps\texturer\loller.wad
- Contains 1 used texture, 5.26 percent of map (10 textures in wad)
Using Wadfile: \users\tobias\desktop\mina csmapps\texturer\db_wadpack_public.wad
- Warning: Larger than expected texture (348972 bytes): 'DB_BRICK01'
- Warning: Larger than expected texture (348972 bytes): 'DB_BRICK02'
- Warning: Larger than expected texture (348972 bytes): 'DB_BRICK03'
- Warning: Larger than expected texture (348972 bytes): 'DB_WALL01'
- Warning: Larger than expected texture (348972 bytes): 'DB_BRICK04'
- Warning: Larger than expected texture (348972 bytes): 'DB_GRUNGE05'
- Warning: Larger than expected texture (348972 bytes): 'DB_GRUNGE06'
- Warning: Larger than expected texture (348972 bytes): 'DB_DIRT03'
- Warning: Larger than expected texture (348972 bytes): 'DB_BRICK05'
- Warning: Larger than expected texture (348972 bytes): 'DB_TILE01'
- Warning: Larger than expected texture (348972 bytes): 'ENDCOUNTER2'
- Warning: Larger than expected texture (348972 bytes): 'STARTCOUNTER2'
- Warning: Larger than expected texture (348972 bytes): 'DB_WALL02'
- Warning: Larger than expected texture (348972 bytes): 'DB_GRUNGE07'
- Warning: Larger than expected texture (348972 bytes): 'DB_GRUNGE08'
- Warning: Larger than expected texture (348972 bytes): 'DB_CEMENT01'
- Warning: Larger than expected texture (348972 bytes): 'DB_CEMENT02'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS06'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS07'
- Warning: Larger than expected texture (348972 bytes): 'DB_ICE01'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS08'
- Warning: Larger than expected texture (348972 bytes): 'DB_ICE02'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS09'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS10'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS11'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS12'
- Warning: Larger than expected texture (348972 bytes): 'DB_SNOW01'
- Warning: Larger than expected texture (348972 bytes): 'DB_SNOW02'
- Warning: Larger than expected texture (348972 bytes): 'DB_SNOW03'
- Warning: Larger than expected texture (348972 bytes): 'DB_CREDITS'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS11_FADE'
- Warning: Larger than expected texture (348972 bytes): 'DB_ENDPIC'
- Warning: Larger than expected texture (348972 bytes): 'DB_ENDPIC02'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS13'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS14'
- Warning: Larger than expected texture (348972 bytes): 'DB_SAND01'
- Warning: Larger than expected texture (348972 bytes): 'DB_SAND02'
- Warning: Larger than expected texture (348972 bytes): 'DB_SAND03'
- Warning: Larger than expected texture (348972 bytes): 'DB_PLANEBY02'
- Contains 2 used textures, 10.53 percent of map (141 textures in wad)
Using Wadfile: \users\tobias\desktop\mina csmapps\texturer\tdk.wad
- Warning: Larger than expected texture (348972 bytes): 'TDK10_BUILD08C'
- Warning: Larger than expected texture (348972 bytes): 'TDK10_BUILD09B'
- Warning: Larger than expected texture (348972 bytes): 'TDK10_BUILD19B'
- Warning: Larger than expected texture (348972 bytes): 'TDK10_BUILD23B'
- Warning: Larger than expected texture (348972 bytes): 'TDK10_BUILD24B'
- Warning: Larger than expected texture (261932 bytes): 'TDK10_BUILD25B'
- Warning: Larger than expected texture (348972 bytes): 'TDK10_BUILD30B'
- Warning: Larger than expected texture (348972 bytes): 'TDK10_FLOOR04B'
- Warning: Larger than expected texture (348972 bytes): '{TDK10_FENCE02B'
- Warning: Larger than expected texture (348972 bytes): '{TDK10_TREE01A'
- Warning: Larger than expected texture (348972 bytes): '{TDK10_TREE04B'
- Contains 5 used textures, 26.32 percent of map (1815 textures in wad)
Texture usage is at 1.13 mb (of 8.00 mb MAX)
0.53 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: "C:\Users\Tobias\Desktop\Mapping pack\ZHLT compile tools\hlbsp.exe"-chart -estimate -texdata 8192 "C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop.prt'
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 33/400 2112/25600 ( 8.3%)
planes 3590/32767 71800/655340 (11.0%)
vertexes 5929/65535 71148/786420 ( 9.0%)
nodes 1358/32767 32592/786408 ( 4.1%)
texinfos 85/32767 3400/1310680 ( 0.3%)
faces 4614/65535 92280/1310700 ( 7.0%)
clipnodes 3570/32767 28560/262136 (10.9%)
leaves 944/8192 26432/229376 (11.5%)
marksurfaces 5163/65535 10326/131070 ( 7.9%)
surfedges 21084/512000 84336/2048000 ( 4.1%)
edges 10550/256000 42200/1024000 ( 4.1%)
texdata [variable] 1181028/8388608 (14.1%)
lightdata [variable] 0/4194304 ( 0.0%)
visdata [variable] 0/2097152 ( 0.0%)
entdata [variable] 5044/524288 ( 1.0%)
19 textures referenced
=== Total BSP file data space used: 1651258 bytes ===
0.51 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: "C:\Users\Tobias\Desktop\Mapping pack\ZHLT compile tools\hlvis.exe"-maxdistance 20000 -full -chart -estimate -texdata 8192 "C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop"
697 portalleafs
2689 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
max vis distance [ 20000 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
(0.61 seconds)
LeafThread:
(130.39 seconds)
average leafs visible: 398
saving visdata to C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop.vdt...
MaxDistVis:
(8.41 seconds)
average maxdistance leafs visible: 398
g_visdatasize:56453 compressed from 61336
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 33/400 2112/25600 ( 8.3%)
planes 3590/32767 71800/655340 (11.0%)
vertexes 5929/65535 71148/786420 ( 9.0%)
nodes 1358/32767 32592/786408 ( 4.1%)
texinfos 85/32767 3400/1310680 ( 0.3%)
faces 4614/65535 92280/1310700 ( 7.0%)
clipnodes 3570/32767 28560/262136 (10.9%)
leaves 944/8192 26432/229376 (11.5%)
marksurfaces 5163/65535 10326/131070 ( 7.9%)
surfedges 21084/512000 84336/2048000 ( 4.1%)
edges 10550/256000 42200/1024000 ( 4.1%)
texdata [variable] 1181028/8388608 (14.1%)
lightdata [variable] 0/4194304 ( 0.0%)
visdata [variable] 56453/2097152 ( 2.7%)
entdata [variable] 5044/524288 ( 1.0%)
19 textures referenced
=== Total BSP file data space used: 1707711 bytes ===
139.49 seconds elapsed [2m 19s]
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: "C:\Users\Tobias\Desktop\Mapping pack\ZHLT compile tools\hlrad.exe"-extra -bounce 15 -dscale 1 -smooth 180 -falloff 2 -chart -estimate -texdata 8192 -lights "C:\Program Files\Valve Hammer Editor\tools\lights.rad""C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop"
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ on ] [ off ]
bounces [ 15 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 180.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 1.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
[Reading texlights from 'C:\Program Files\Valve Hammer Editor\tools\lights.rad']
[1 texlights parsed from 'C:\Program Files\Valve Hammer Editor\tools\lights.rad']
4614 faces
Create Patches : 46295 base patches
0 opaque faces
1027829 square feet [148007424.00 square inches]
5 direct lights
BuildFacelights:
(7.77 seconds)
visibility matrix : 127.8 megs
BuildVisLeafs:
(29.19 seconds)
MakeScales:
(29.05 seconds)
SwapTransfers:
(18.07 seconds)
Transfer Lists : 91909484 : 91.91M transfers
Indices : 32836784 : 31.32M bytes
Data : 367637936 : 350.61M bytes
GatherLight:
(7.35 seconds)
GatherLight:
(6.03 seconds)
GatherLight:
(5.83 seconds)
GatherLight:
(7.07 seconds)
GatherLight:
(6.90 seconds)
GatherLight:
(6.86 seconds)
GatherLight:
(6.84 seconds)
GatherLight:
(6.91 seconds)
GatherLight:
(6.90 seconds)
GatherLight:
(6.92 seconds)
GatherLight:
(7.00 seconds)
GatherLight:
(6.97 seconds)
GatherLight:
(6.80 seconds)
GatherLight:
(7.03 seconds)
GatherLight:
(7.10 seconds)
FinalLightFace:
(1.62 seconds)
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 33/400 2112/25600 ( 8.3%)
planes 3590/32767 71800/655340 (11.0%)
vertexes 5929/65535 71148/786420 ( 9.0%)
nodes 1358/32767 32592/786408 ( 4.1%)
texinfos 85/32767 3400/1310680 ( 0.3%)
faces 4614/65535 92280/1310700 ( 7.0%)
clipnodes 3570/32767 28560/262136 (10.9%)
leaves 944/8192 26432/229376 (11.5%)
marksurfaces 5163/65535 10326/131070 ( 7.9%)
surfedges 21084/512000 84336/2048000 ( 4.1%)
edges 10550/256000 42200/1024000 ( 4.1%)
texdata [variable] 1181028/8388608 (14.1%)
lightdata [variable] 1658421/4194304 (39.5%)
visdata [variable] 56453/2097152 ( 2.7%)
entdata [variable] 5044/524288 ( 1.0%)
19 textures referenced
=== Total BSP file data space used: 3366132 bytes ===
188.94 seconds elapsed [3m 8s]
----- END hlrad -----
dont make a big box for you map.
set the max distance higher.
Max distance is at 200000
Also, is it bad to box the map?
the whole map in one box yes
Is there a skybox limit ?
10000 for max visible distance is enough imo. Try changing your compile tools.
About your floor. Check the FX Amount, if it's set to 0 change it to 255 or rebuild it.
btw hlvis -maxdistance and max visible distance from Map properties are not the same thing, try lowering the parameter or even removing it for that matter.
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