This is getting old!

Started by Lamornaskung
30/03/2011 22:18
Page 1 of 1
Lamornaskung30/03/2011 22:18

Hi it's me again! Thank you all for all tips before. It has helped me to come a long way on my map. Now however ive run into trouble I can't seem to understand.

I have compiled and tested the map several times before and it's worked just fine. This time however i am getting a huge vision bug. The vision range seems to have shortened and where it ends i see the skybox instead. ( I have made the map inside of a big skybox.) Also the floor in my first room has dissapeared visually so i can see right throuh to the level under it while physically its still there.

Also I cannot take a screenshot of it. Because of some reason all screens i take in the map turn out pitch black..

There seems to be nothing wrong with the compile log but ill post it just in case.

Thx!


Log:

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: "C:\Users\Tobias\Desktop\Mapping pack\ZHLT compile tools\hlcsg.exe"-nowadtextures -wadautodetect -wadcfgfile "C:\Program Files\Steam\SteamApps\lamornaskung\counter-strike\valve"-wadinclude basics.wad -wadinclude signs.wad -wadinclude halflife.wad -wadinclude timecounter.wad -wadinclude kz_signs.wad -wadinclude Loller.wad -chart -estimate -texdata 8192 "C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop"
Entering C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
[basics.wad]
[signs.wad]
[halflife.wad]
[timecounter.wad]
[kz_signs.wad]
[Loller.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.07 seconds)
SetModelCenters:
(0.01 seconds)
CSGBrush:
(0.19 seconds)

Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 0/400 0/25600 ( 0.0%)
planes 3590/32767 71800/655340 (11.0%)
vertexes 0/65535 0/786420 ( 0.0%)
nodes 0/32767 0/786408 ( 0.0%)
texinfos 85/32767 3400/1310680 ( 0.3%)
faces 0/65535 0/1310700 ( 0.0%)
clipnodes 0/32767 0/262136 ( 0.0%)
leaves 0/8192 0/229376 ( 0.0%)
marksurfaces 0/65535 0/131070 ( 0.0%)
surfedges 0/512000 0/2048000 ( 0.0%)
edges 0/256000 0/1024000 ( 0.0%)
texdata [variable] 0/8388608 ( 0.0%)
lightdata [variable] 0/4194304 ( 0.0%)
visdata [variable] 0/2097152 ( 0.0%)
entdata [variable] 0/524288 ( 0.0%)
0 textures referenced
=== Total BSP file data space used: 75200 bytes ===

Including Wadfile: \users\tobias\desktop\mapping pack\wad files\basics.wad
- Contains 4 used textures, 21.05 percent of map (8 textures in wad)
Using Wadfile: \users\tobias\desktop\mina csmapps\texturer\hl2rip.wad
- Warning: Larger than expected texture (348972 bytes): 'CONCRETE_051'
- Warning: Larger than expected texture (348972 bytes): 'NATURE_002'
- Warning: Larger than expected texture (348972 bytes): 'NATURE_003'
- Warning: Larger than expected texture (348972 bytes): 'NATURE_039'
- Warning: Larger than expected texture (348972 bytes): 'NATURE_044'
- Contains 7 used textures, 36.84 percent of map (1411 textures in wad)
Including Wadfile: \users\tobias\desktop\mina csmapps\texturer\loller.wad
- Contains 1 used texture, 5.26 percent of map (10 textures in wad)
Using Wadfile: \users\tobias\desktop\mina csmapps\texturer\db_wadpack_public.wad
- Warning: Larger than expected texture (348972 bytes): 'DB_BRICK01'
- Warning: Larger than expected texture (348972 bytes): 'DB_BRICK02'
- Warning: Larger than expected texture (348972 bytes): 'DB_BRICK03'
- Warning: Larger than expected texture (348972 bytes): 'DB_WALL01'
- Warning: Larger than expected texture (348972 bytes): 'DB_BRICK04'
- Warning: Larger than expected texture (348972 bytes): 'DB_GRUNGE05'
- Warning: Larger than expected texture (348972 bytes): 'DB_GRUNGE06'
- Warning: Larger than expected texture (348972 bytes): 'DB_DIRT03'
- Warning: Larger than expected texture (348972 bytes): 'DB_BRICK05'
- Warning: Larger than expected texture (348972 bytes): 'DB_TILE01'
- Warning: Larger than expected texture (348972 bytes): 'ENDCOUNTER2'
- Warning: Larger than expected texture (348972 bytes): 'STARTCOUNTER2'
- Warning: Larger than expected texture (348972 bytes): 'DB_WALL02'
- Warning: Larger than expected texture (348972 bytes): 'DB_GRUNGE07'
- Warning: Larger than expected texture (348972 bytes): 'DB_GRUNGE08'
- Warning: Larger than expected texture (348972 bytes): 'DB_CEMENT01'
- Warning: Larger than expected texture (348972 bytes): 'DB_CEMENT02'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS06'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS07'
- Warning: Larger than expected texture (348972 bytes): 'DB_ICE01'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS08'
- Warning: Larger than expected texture (348972 bytes): 'DB_ICE02'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS09'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS10'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS11'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS12'
- Warning: Larger than expected texture (348972 bytes): 'DB_SNOW01'
- Warning: Larger than expected texture (348972 bytes): 'DB_SNOW02'
- Warning: Larger than expected texture (348972 bytes): 'DB_SNOW03'
- Warning: Larger than expected texture (348972 bytes): 'DB_CREDITS'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS11_FADE'
- Warning: Larger than expected texture (348972 bytes): 'DB_ENDPIC'
- Warning: Larger than expected texture (348972 bytes): 'DB_ENDPIC02'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS13'
- Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS14'
- Warning: Larger than expected texture (348972 bytes): 'DB_SAND01'
- Warning: Larger than expected texture (348972 bytes): 'DB_SAND02'
- Warning: Larger than expected texture (348972 bytes): 'DB_SAND03'
- Warning: Larger than expected texture (348972 bytes): 'DB_PLANEBY02'
- Contains 2 used textures, 10.53 percent of map (141 textures in wad)
Using Wadfile: \users\tobias\desktop\mina csmapps\texturer\tdk.wad
- Warning: Larger than expected texture (348972 bytes): 'TDK10_BUILD08C'
- Warning: Larger than expected texture (348972 bytes): 'TDK10_BUILD09B'
- Warning: Larger than expected texture (348972 bytes): 'TDK10_BUILD19B'
- Warning: Larger than expected texture (348972 bytes): 'TDK10_BUILD23B'
- Warning: Larger than expected texture (348972 bytes): 'TDK10_BUILD24B'
- Warning: Larger than expected texture (261932 bytes): 'TDK10_BUILD25B'
- Warning: Larger than expected texture (348972 bytes): 'TDK10_BUILD30B'
- Warning: Larger than expected texture (348972 bytes): 'TDK10_FLOOR04B'
- Warning: Larger than expected texture (348972 bytes): '{TDK10_FENCE02B'
- Warning: Larger than expected texture (348972 bytes): '{TDK10_TREE01A'
- Warning: Larger than expected texture (348972 bytes): '{TDK10_TREE04B'
- Contains 5 used textures, 26.32 percent of map (1815 textures in wad)

Texture usage is at 1.13 mb (of 8.00 mb MAX)
0.53 seconds elapsed

----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: "C:\Users\Tobias\Desktop\Mapping pack\ZHLT compile tools\hlbsp.exe"-chart -estimate -texdata 8192 "C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop"

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop.prt'

Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 33/400 2112/25600 ( 8.3%)
planes 3590/32767 71800/655340 (11.0%)
vertexes 5929/65535 71148/786420 ( 9.0%)
nodes 1358/32767 32592/786408 ( 4.1%)
texinfos 85/32767 3400/1310680 ( 0.3%)
faces 4614/65535 92280/1310700 ( 7.0%)
clipnodes 3570/32767 28560/262136 (10.9%)
leaves 944/8192 26432/229376 (11.5%)
marksurfaces 5163/65535 10326/131070 ( 7.9%)
surfedges 21084/512000 84336/2048000 ( 4.1%)
edges 10550/256000 42200/1024000 ( 4.1%)
texdata [variable] 1181028/8388608 (14.1%)
lightdata [variable] 0/4194304 ( 0.0%)
visdata [variable] 0/2097152 ( 0.0%)
entdata [variable] 5044/524288 ( 1.0%)
19 textures referenced
=== Total BSP file data space used: 1651258 bytes ===
0.51 seconds elapsed

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: "C:\Users\Tobias\Desktop\Mapping pack\ZHLT compile tools\hlvis.exe"-maxdistance 20000 -full -chart -estimate -texdata 8192 "C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop"
697 portalleafs
2689 numportals

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
max vis distance [ 20000 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ on ] [ off ]


BasePortalVis:
(0.61 seconds)
LeafThread:
(130.39 seconds)
average leafs visible: 398
saving visdata to C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop.vdt...
MaxDistVis:
(8.41 seconds)
average maxdistance leafs visible: 398
g_visdatasize:56453 compressed from 61336

Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 33/400 2112/25600 ( 8.3%)
planes 3590/32767 71800/655340 (11.0%)
vertexes 5929/65535 71148/786420 ( 9.0%)
nodes 1358/32767 32592/786408 ( 4.1%)
texinfos 85/32767 3400/1310680 ( 0.3%)
faces 4614/65535 92280/1310700 ( 7.0%)
clipnodes 3570/32767 28560/262136 (10.9%)
leaves 944/8192 26432/229376 (11.5%)
marksurfaces 5163/65535 10326/131070 ( 7.9%)
surfedges 21084/512000 84336/2048000 ( 4.1%)
edges 10550/256000 42200/1024000 ( 4.1%)
texdata [variable] 1181028/8388608 (14.1%)
lightdata [variable] 0/4194304 ( 0.0%)
visdata [variable] 56453/2097152 ( 2.7%)
entdata [variable] 5044/524288 ( 1.0%)
19 textures referenced
=== Total BSP file data space used: 1707711 bytes ===
139.49 seconds elapsed [2m 19s]

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: "C:\Users\Tobias\Desktop\Mapping pack\ZHLT compile tools\hlrad.exe"-extra -bounce 15 -dscale 1 -smooth 180 -falloff 2 -chart -estimate -texdata 8192 -lights "C:\Program Files\Valve Hammer Editor\tools\lights.rad""C:\Users\Tobias\Desktop\Mina csmapps\Nya mappen mannen\KZT_Roomhop"

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ on ] [ off ]
bounces [ 15 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 180.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 1.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]


[Reading texlights from 'C:\Program Files\Valve Hammer Editor\tools\lights.rad']
[1 texlights parsed from 'C:\Program Files\Valve Hammer Editor\tools\lights.rad']

4614 faces
Create Patches : 46295 base patches
0 opaque faces
1027829 square feet [148007424.00 square inches]
5 direct lights

BuildFacelights:
(7.77 seconds)
visibility matrix : 127.8 megs
BuildVisLeafs:
(29.19 seconds)
MakeScales:
(29.05 seconds)
SwapTransfers:
(18.07 seconds)
Transfer Lists : 91909484 : 91.91M transfers
Indices : 32836784 : 31.32M bytes
Data : 367637936 : 350.61M bytes
GatherLight:
(7.35 seconds)
GatherLight:
(6.03 seconds)
GatherLight:
(5.83 seconds)
GatherLight:
(7.07 seconds)
GatherLight:
(6.90 seconds)
GatherLight:
(6.86 seconds)
GatherLight:
(6.84 seconds)
GatherLight:
(6.91 seconds)
GatherLight:
(6.90 seconds)
GatherLight:
(6.92 seconds)
GatherLight:
(7.00 seconds)
GatherLight:
(6.97 seconds)
GatherLight:
(6.80 seconds)
GatherLight:
(7.03 seconds)
GatherLight:
(7.10 seconds)
FinalLightFace:
(1.62 seconds)

Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 33/400 2112/25600 ( 8.3%)
planes 3590/32767 71800/655340 (11.0%)
vertexes 5929/65535 71148/786420 ( 9.0%)
nodes 1358/32767 32592/786408 ( 4.1%)
texinfos 85/32767 3400/1310680 ( 0.3%)
faces 4614/65535 92280/1310700 ( 7.0%)
clipnodes 3570/32767 28560/262136 (10.9%)
leaves 944/8192 26432/229376 (11.5%)
marksurfaces 5163/65535 10326/131070 ( 7.9%)
surfedges 21084/512000 84336/2048000 ( 4.1%)
edges 10550/256000 42200/1024000 ( 4.1%)
texdata [variable] 1181028/8388608 (14.1%)
lightdata [variable] 1658421/4194304 (39.5%)
visdata [variable] 56453/2097152 ( 2.7%)
entdata [variable] 5044/524288 ( 1.0%)
19 textures referenced
=== Total BSP file data space used: 3366132 bytes ===
188.94 seconds elapsed [3m 8s]

----- END hlrad -----

dEMolite mapper30/03/2011 22:44

dont make a big box for you map.
set the max distance higher.

Lamornaskung30/03/2011 23:01(edited 30/03/2011 23:07)

Max distance is at 200000

Also, is it bad to box the map?

dEMolite mapper31/03/2011 09:28

the whole map in one box yes

zgooh31/03/2011 20:32

Is there a skybox limit ?

PsYxOpAt mapper31/03/2011 20:42(edited 31/03/2011 20:44)

10000 for max visible distance is enough imo. Try changing your compile tools.

About your floor. Check the FX Amount, if it's set to 0 change it to 255 or rebuild it.

byob mapper01/04/2011 15:39

btw hlvis -maxdistance and max visible distance from Map properties are not the same thing, try lowering the parameter or even removing it for that matter.

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