Shadow on the Timer

Started by kodeman mapper
1 May 2011, 22:07
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1 May 2011, 22:07

I am getting this really weird bug where the timer casts a shadow on itself and does not display the time unless you shine your flashlight on it. I have tried putting light entity's in front of the numbers, and moving the timer out of the wall but neither of those worked. Here's a pic of what it looks like:

http://i51.tinypic.com/n4t9nk.jpg

Any help will be appreciated :D

2 May 2011, 15:43(edited 2 May 2011, 17:01)

obviously you have removed/disabled/... light that were originally inside the timer.

Digits are inside the timer initially. Every entity's lightmap is created according to it's initial state, lightmap doesnt change if entities moved. So you removed light from digits entity's original position and made them "dark".

3 May 2011, 02:13(edited 3 May 2011, 02:14)

so if i replace the timer with the original rmf timer it should fix the problem?

3 May 2011, 08:59

Probably yes. If not download the timer again and replace it.

3 May 2011, 17:47

Delete it and replaced with a new timer, i had the same problem some weeks ago.

5 May 2011, 15:15

replace a timer or just place light inside. though if your timer is partially inside other world brush (inside the wall) - thats not gonna work... and you would need to make a "hole" for your timer to fit in.

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