error @ compile
Warning: Leaf portals saw into leaf
Problem at portal between leaves 2749 and 2751:
(254.628 -3104.868 1648.000)
(248.694 -3093.000 1648.000)
(240.000 -3075.005 1629.148)
(240.000 -3072.000 1535.999)
(240.000 -3072.000 1536.000)
(255.946 -3103.892 1536.000)
can someone xplain me how to fix this? :(
There are fine tutorials here : http://members.lycos.co.uk/EditHalfLife/tutorials/leafs.htm and at DeWan's Old Tutorial on BSP and VIS.
Basicly this comes from an area whose floor is not square enough, square floor areas never give this problem. Note: often if there is only one leaf saw leaf in a map level, it can be ignored. So before getting busy, see how your map plays!
Solutions to try when you have a lot of leaf saws, or problems from leaf saws:
1. VIS -full compiles were designed to help with this problem, so the FIRST thing to try is recompile with VIS -full and see if it goes away.
2. func wall any brushes within the coordinates given for the problem, this will simplify VIS in the area because func wall brushes are invisible for VIS.
3. Put square CLIP brushes around odd shaped regular brushes.
4. Move walls in the area to make the floors more square.
5. Put a HINT brush across the trouble area. HINT brushes cut VIS leafnodes, so they will reshape the area and may fix the problem.
6. Finally just start ripping brushes out of the area.
Fixing Leaf saw error has also been known to fix other errors in later RAD, like
FindTransferOffsetPatchnum returned -1 looking for patch 1570 in patch 199's transfer lists and other problems.
:x
yea,but I just dont know how to find the coordinates,so I can fix the error o0 if someone can tell me,i will fix it up h1m1 :)
[ Edited Mon Dec 18 2006, 12:12PM ]
its only a warning. But when u want to fix it, in the right corner down in the statusbar u can find the cords.
And btw.: Mostly fixed when u using the -full params in hlvis
[ Edited Mon Dec 18 2006, 05:19PM ]
Originally posted by dEMoliteits only a warning. But when u want to fix it, in the right corner down in the statusbar u can find the cords.
And btw.: Mostly fixed when u using the -full params in hlvis
1. VIS -full compiles were designed to help with this problem, so the FIRST thing to try is recompile with VIS -full and see if it goes away.
2. func wall any brushes within the coordinates given for the problem, this will simplify VIS in the area because func wall brushes are invisible for VIS.
3. Put square CLIP brushes around odd shaped regular brushes.
4. Move walls in the area to make the floors more square.
5. Put a HINT brush across the trouble area. HINT brushes cut VIS leafnodes, so they will reshape the area and may fix the problem.
6. Finally just start ripping brushes out of the area.
Fixing Leaf saw error has also been known to fix other errors in later RAD, like
FindTransferOffsetPatchnum returned -1 looking for patch 1570 in patch 199's transfer lists and other problems.
<3
shame on me ^^
shame on me ^^
still love u <3
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