kzua_zp_hamunaptra

Started by sx mapper
16/05/2011 23:36
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sx mapper16/05/2011 23:36(edited 17/05/2011 00:25)

Hello expensive players and fans extreme jumps, today I want to present to you the test sample new map. Its authors saix (UA) and dydka (RUS). Don't pay attention to that that:
1. On a map I used 2-5 textures.
2. Shades are badly displayed.
3. And on other small defects.
I allow to you to test only jumps. Would like to hear from you what that possible offers, with a view of a raising of interest to a map.

My time 47+ min )))

Map link: http://www.sendspace.com/file/5w6e47

musaka17/05/2011 19:21

dont use google translate ...

zeath17/05/2011 19:21

Played 20 mins so far, it's a pretty nice map, but the bhop streak at the very beginning is too hard I suppose. There may should be 1-2 non-bhop blocks. Further stuff later on.

daza mapper17/05/2011 19:28

Make real waterfalls. func_wall all jumps. Change textures.

I'm getting tired of theese uber hard maps that noone can beat.

Oh and the architecture was okay, but the theme i way overused. The fog was also kinda weird especially in the room with the glowing bhops.

Else it was ok.

zeath17/05/2011 20:06

daza +1
Jumps are uber hard, especially the bhop parts! Some places are way to dark. But I like the creativity of the different jumps

FLasH ^^ mapper18/05/2011 06:14(edited 18/05/2011 06:17)

U didnt use the texture wise!! And stop using Carve tool! func_wall jumps , make more light, lower the map DIFICULTY!
Look at env_beam problems with that torch!!

sx mapper18/05/2011 07:58

Excuse for bad knowledge of the English language, all problems of a map I know, I would lay out the test version only for this purpose that you have tried to pass map sites. Please don't told to me more about light, textures and entity)))) it is all I know))) and I will try to correct in a final variant of a map.

krom330/01/2012 02:25(edited 14/04/2012 19:07)

For those who want to play this map you can download it from here.

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