Ill Bet you cant beat this map...

Started by spartibus
22/12/2006 08:46
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faker mapper23/12/2006 01:13

Did the map twice, without stopping:

http://home.arcor.de/thafak0r/jumps/2rounds.zip

hf ;)

Murvelman23/12/2006 01:48(edited 21/08/2010 02:52)

Nice work mr. faker :D
How many bhops are that?

It would be nice to see if anyone could beat a map with 10.000 bhops....


[ Edited Sat Dec 23 2006, 01:54AM ]

BooLiSH23/12/2006 02:07

:o :o :o :o
really nice faker...really nice :up:

Maxohhz23/12/2006 02:21

i have ~10 fps while looking forward :(

fuzzerd23/12/2006 02:25

you guys are crazy I can't even beat eternalbhop.

Z0ck3rOO723/12/2006 03:23

Murvelman why not? if there are so easy bhops like in goldbhop or this map its possible...if there are jumps like in rabbithighway it would be uber :D (ndR :E)

Murvelman23/12/2006 03:39(edited 21/08/2010 02:52)

Yeah well, i mean doing the same motion 10.000 times should make your hands and wrists kinda soar...
Maybe i'll make one...


[ Edited Sat Dec 23 2006, 03:40AM ]

spartibus23/12/2006 06:52

lol you guys dont even know what im working on right now...

i figured out how to make the bhops never end, AND, keep the fps nice and high...


think "escalator"

skitz mapper23/12/2006 11:01

But if it beats everyone, than obviously it is impossible and therefore pointless. Eh, ima download that one and beat it. cant wait for "medium" or even "hard". *shakes*

fuzzerd23/12/2006 11:52

I think the medium version is out already. check kz-usa.com

Mehz23/12/2006 14:10(edited 21/08/2010 02:53)

Did the map twice, without stopping:

http://home.arcor.de/thafak0r/jumps/2rounds.zip

hf ;)

faker


haha!

You, my friend, are crazy :D

on topic: Nice map, had to try a couple of times to manage to bhop all the way :p
[ Edited Sat Dec 23 2006, 02:13PM ]

ScooteR23/12/2006 16:40

http://www.sendspace.com/file/1h0iaj
3,3 times w/o stoping , 10th try
hf ;)

roblagger23/12/2006 19:46

the map i played last night on the HEF public server included tall tower pure duck 90degrees jumps, then LJ's (but they're high up so they feel especially longer) and then a long bhop section...... i'd love to get a demo of this map if somebody can complete it.

Murvelman23/12/2006 20:56(edited 21/08/2010 02:53)

Now omegabhop has been released, i don't think it's gonna be any problem for you skilled bhoppers.
Also, nothing bad about your mappingskills Spartibus, but couldn't you at least try to fix the FPS a little?


[ Edited Sat Dec 23 2006, 09:02PM ]

AverageFreak23/12/2006 21:09

he said he found the solution :) gl spartibus

Dogos^23/12/2006 23:30

haha 10000 blocks ? omg that would be uber.. but maybe between 50/100 blocks that would be more reasonable =/

skitz mapper24/12/2006 08:04

I'm pretty sure the fps problem is because of there being so many entities on one screen. I made a map a while ago where there were 100 or so entities on 1 screen and it ran slow as hell.

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