black blocks "bug"

Started by Keo mapper
07/07/2011 14:31
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Keo mapper07/07/2011 14:31

http://imageshack.us/photo/my-images/28/asdtb.png/

I get these black blocks after compile, they're func_door with proper settings (got a little help from someone), i use a light_env, again with proper settings and i don't get it why is it turns out this way.
I sent the .rmf to someone else to compile, and to him the map turns out ok.
I double checked the configuration on vhe and i don't know what else to do...

Any help?

FLasH ^^ mapper07/07/2011 15:24(edited 07/07/2011 15:24)

your light_env its to low try to make a skybox upper and put light there!!

Keo mapper07/07/2011 16:01

light_env is low as in the place it's set or the values?
and how come my friend could compile the map normaly and i get black blocks.
Anyway, i'll try that, and come up with an edit.

FLasH ^^ mapper07/07/2011 17:01

Keo add me in steam and il explain quicker7

Ovidiu Dumitru07/07/2011 17:32

Would be appreciated if you can explain here as well. Perhaps other people will get the same problem and will need a place from where to read the solution.

Thanks.

FLasH ^^ mapper07/07/2011 17:44

It seems like ur compiling with vis and your friend without !!
The problem is that ur light_env.. its to low and cant illuminate the whole map !! Something like this http://imageshack.us/photo/my-images/38/kktx.jpg/

dezaax07/07/2011 20:45

still possible you have a floor(ground) and walls is "funck_wall"?

FLasH ^^ mapper08/07/2011 07:14(edited 08/07/2011 07:14)

He dont need wall's func wall !! these are bhop blocks!

spr1n mapper08/07/2011 13:15

there can be several reasons for such bug. func_wall-ed floor under bhop blocks is one of them as well, as dezaax mentioned.

its better to post your RMF file here, so I or someone else could test it and see for sure what is the actual problem.

FLasH ^^ mapper09/07/2011 11:27

The problem whas a bit wierd i checked the rmf !! i think this is the func_water bug!!

Keo mapper15/07/2011 17:34

sorry for the long delay. yes...the bug was pretty strange...but i got the solution from FuZzy1: i deleted the black bhop blocks and made new ones. That seemed to do the trick.
@spr1n: the map was a simple room made of blocks (no func_) a sky, a light_env and a func_water block.

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