black blocks "bug"
http://imageshack.us/photo/my-images/28/asdtb.png/
I get these black blocks after compile, they're func_door with proper settings (got a little help from someone), i use a light_env, again with proper settings and i don't get it why is it turns out this way.
I sent the .rmf to someone else to compile, and to him the map turns out ok.
I double checked the configuration on vhe and i don't know what else to do...
Any help?
your light_env its to low try to make a skybox upper and put light there!!
light_env is low as in the place it's set or the values?
and how come my friend could compile the map normaly and i get black blocks.
Anyway, i'll try that, and come up with an edit.
Keo add me in steam and il explain quicker7
Would be appreciated if you can explain here as well. Perhaps other people will get the same problem and will need a place from where to read the solution.
Thanks.
It seems like ur compiling with vis and your friend without !!
The problem is that ur light_env.. its to low and cant illuminate the whole map !! Something like this http://imageshack.us/photo/my-images/38/kktx.jpg/
still possible you have a floor(ground) and walls is "funck_wall"?
He dont need wall's func wall !! these are bhop blocks!
there can be several reasons for such bug. func_wall-ed floor under bhop blocks is one of them as well, as dezaax mentioned.
its better to post your RMF file here, so I or someone else could test it and see for sure what is the actual problem.
The problem whas a bit wierd i checked the rmf !! i think this is the func_water bug!!
sorry for the long delay. yes...the bug was pretty strange...but i got the solution from FuZzy1: i deleted the black bhop blocks and made new ones. That seemed to do the trick.
@spr1n: the map was a simple room made of blocks (no func_) a sky, a light_env and a func_water block.
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