WAD

Started by mtoboiii8000 mapper
24/07/2011 21:14
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mtoboiii8000 mapper24/07/2011 21:14

Okay so I havent been mapping for quite some time now...

HOW THE FUCK DO I ADD NEW .WADs TO MY HAMMER :D:D

FLasH ^^ mapper24/07/2011 21:17

Here u go http://imageshack.us/photo/my-images/192/53210777.jpg/

mtoboiii8000 mapper24/07/2011 21:18

Okay sry false alarm :D i found it :3

mtoboiii8000 mapper24/07/2011 21:20

Hmm but now fucking textract doesnt work, the texure preview is black and hammer crashes after i used it -.- damn, i wih i had saved all my texturepacks

FLasH ^^ mapper24/07/2011 22:03

For what game u use textract?

mtoboiii8000 mapper24/07/2011 22:20

well counterstrike? :D

FLasH ^^ mapper24/07/2011 22:26

U dont need it man get bspviewer and export textures directly all in one without and other program! http://imageshack.us/photo/my-images/696/11102623.jpg/ and http://imageshack.us/photo/my-images/812/10536780.jpg/

mtoboiii8000 mapper24/07/2011 22:28

yea but BSPviewer doenst create a wad file...

FLasH ^^ mapper24/07/2011 22:30(edited 24/07/2011 22:37)

And textract doesnt do either! Bspviewer + wally = Smile on the face!

remake24/07/2011 23:44(edited 24/07/2011 23:46)

Textract does create a .wad file, you just need to add .wad to the name of the output file. But it can't export large textures (like 512x512) and they will appear black in hammer (and crash it when used). Use bspviewer or gfscape instead.

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