Lights: How to do "brightened surroundin
Example of what I mean (in this case light bulbs on de_nuke):
http://www.abload.de/img/unbenannto8o4.png
Do I have to use the entity "light" or "light_spot"?
Are there any good tutorials esp. for light_spot?
This is a good tutorial by Radon showing how you can make said light http://xtreme-jumps.eu/e107_plugins/content/content.php?content.46
for indooring i would use the normal light depends when you need to save alot of entitys i would do them with textlights or preferable choose textlights for better adjustments.
with spotlights you just get somekind of a cylinder light only so it would fit better for outdooring stuff like a streetlamp or so.
You can use sprites for that.
A combi between env_glow and light_spot is the best way devian.
Thanks :)
env_glow works really great in touch with light_spot!
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