Problem with rocks

Started by devian1337
22/08/2011 02:18
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devian133722/08/2011 02:18(edited 22/08/2011 02:18)

I just build up some rocks on the verge of my map and got some "incalculable errors" in the final map, but they don't show up in the editor - everything looks fine there.

Example Screenshot#1: http://www.abload.de/img/renderbug1njog.png
Example Screenshot#2: http://www.abload.de/img/renderbug238ht.png

How do I solve this problem? There are wholes and cracks like these at several spots in the map, while in the editor everything looks fine :D

PS: I used the Vertex Tool for building the rocks + they are not pinned into each other or something.

dEMolite mapper22/08/2011 05:09

learning over and over the vertex tool
after a couple of times you wont get those mistakes

DragonClaw22/08/2011 07:55(edited 22/08/2011 07:59)

I've had such problems. As far as I can think of, you probably have faces, close to being 'coplanar'. Try clipping the rock's bottom and see what clipping tool will change, then you can undo and fix it yourself. You can also try using the -full option on vis, I'm not sure if it would help in your case, but at least it's not that time consuming.

hm^ mapper VIP22/08/2011 12:47

devian
When you want to move blocks with different sizes, you have to move every single block.
Otherwise you will have this this bugs like on screen2.
Or as demolite said, learn to use the vertextool.

Make a testmap and try a little bit to work with this tool.

dezaax22/08/2011 19:12

give me RMF and wad I will correct you map. I find it difficult to translate into English what to do

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