light dont effect water

Started by plowed
11/09/2011 20:42
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plowed11/09/2011 20:42(edited 11/09/2011 20:45)

http://s1.directupload.net/file/d/2644/czsejdft_jpg.htm

I use
func_illusionary
-rendermode : texture
-fx amount : 100
-content : -3

I want to create a dark flooded room but the water is always too bright.

So how to change the water 'darker'?

mtoboiii8000 mapper11/09/2011 21:20

Try rendermode solid.. it works with blue textures that glow. dont know if water works aswell

plowed11/09/2011 22:36(edited 11/09/2011 22:43)

Ive tried solid but then water isnt transparent. (FX Amount is always 255) :(

Chrizzy mapper Tournament #311/09/2011 23:23(edited 11/09/2011 23:25)

First make sure it's a water texture with ! before the name and not a conveyor texture.

Lowering the fx amount should fix it. Around 25 maybe.

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