Error: Exceeded MAX_PATCHES

Started by skR'
18/12/2011 02:01
Page 1 of 1
skR'18/12/2011 02:01

I've googled this, but couldn't find anything... Here's the log



** Executing...
** Command: Change Directory
** Parameters: "F:\cs\Copia de Counter-Strike"


** Executing...
** Command: F:\mapping\ZHLTCO~1\hlcsg.exe
** Parameters: "f:\mapping\mapas\kz_skr" -nowadtextures -wadinclude cstrike.wad -wadinclude halflife.wad -wadinclude liquids.wad -wadinclude skr.wad -wadinclude c21tex.wad -wadinclude timecounter.wad -wadinclude cre.wad

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: F:\mapping\ZHLTCO~1\hlcsg.exe f:\mapping\mapas\kz_skr -nowadtextures -wadinclude cstrike.wad -wadinclude halflife.wad -wadinclude liquids.wad -wadinclude skr.wad -wadinclude c21tex.wad -wadinclude timecounter.wad -wadinclude cre.wad
Entering f:\mapping\mapas\kz_skr.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[cstrike.wad]
[halflife.wad]
[liquids.wad]
[skr.wad]
[c21tex.wad]
[timecounter.wad]
[cre.wad]

62 brushes (totalling 372 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.66 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.30 seconds)

Including Wadfile: \cs\copia de counter-strike\valve\halflife.wad
- Contains 52 used textures, 81.25 percent of map (3116 textures in wad)
Including Wadfile: \cs\copia de counter-strike\valve\liquids.wad
- Contains 1 used texture, 1.56 percent of map (32 textures in wad)
Including Wadfile: \cs\copia de counter-strike\cstrike\cstrike.wad
- Contains 1 used texture, 1.56 percent of map (123 textures in wad)
Using Wadfile: \cs\copia de counter-strike\cstrike\c21_map_textures.wad
- Contains 0 used textures, 0.00 percent of map (18 textures in wad)
Including Wadfile: \cs\copia de counter-strike\cstrike\c21tex.wad
- Contains 0 used textures, 0.00 percent of map (22 textures in wad)
Including Wadfile: \cs\copia de counter-strike\cstrike\timecounter.wad
- Warning: Larger than expected texture (348972 bytes): 'STARTCOUNTER2'
- Contains 10 used textures, 15.63 percent of map (17 textures in wad)
Including Wadfile: \cs\copia de counter-strike\cstrike\cre.wad
- Contains 0 used textures, 0.00 percent of map (1 textures in wad)

added 12 additional animating textures.
Texture usage is at 0.67 mb (of 4.00 mb MAX)
2.97 seconds elapsed

----- END hlcsg -----




** Executing...
** Command: F:\mapping\ZHLTCO~1\hlbsp.exe
** Parameters: "f:\mapping\mapas\kz_skr"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: F:\mapping\ZHLTCO~1\hlbsp.exe f:\mapping\mapas\kz_skr

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'f:\mapping\mapas\kz_skr.prt'
3.48 seconds elapsed

----- END hlbsp -----




** Executing...
** Command: F:\mapping\ZHLTCO~1\hlvis.exe
** Parameters: "f:\mapping\mapas\kz_skr"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: F:\mapping\ZHLTCO~1\hlvis.exe f:\mapping\mapas\kz_skr
1089 portalleafs
2733 numportals

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]


BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.19 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.30 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 988 and 990:
(-1339.871 -1630.968 432.000)
(-1349.333 -1633.333 432.000)
(-1424.000 -1652.000 454.400)
(-1424.000 -1652.000 1152.000)
(-1339.871 -1630.968 1152.000)

average leafs visible: 64
g_visdatasize:22808 compressed from 149193
2.55 seconds elapsed

----- END hlvis -----




** Executing...
** Command: F:\mapping\ZHLTCO~1\hlrad.exe
** Parameters: "f:\mapping\mapas\kz_skr"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: F:\mapping\ZHLTCO~1\hlrad.exe f:\mapping\mapas\kz_skr

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]


12804 faces
Create Patches : 65855 base patches
0 opaque faces
689657 square feet [99310648.00 square inches]
Error: Exceeded MAX_PATCHES
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem


----- END hlrad -----




** Executing...
** Command: Copy File
** Parameters: "f:\mapping\mapas\kz_skr.bsp" "F:\cs\Copia de Counter-Strike\cstrike_spanish\maps\kz_skr.bsp"


** Executing...
** Command: Copy File
** Parameters: "f:\mapping\mapas\kz_skr.pts" "F:\cs\Copia de Counter-Strike\cstrike_spanish\maps\kz_skr.pts"




Any help?

spr1n mapper18/12/2011 02:41

set "-sparse" option for RAD compilation

skR'18/12/2011 03:05

Originally posted by spr1n
set "-sparse" option for RAD compilation


Thanks :) I finally finished my first kz map

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