bspviewer related question
Started by CuDi
17/01/2012 14:00
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CuDi17/01/2012 14:00
We all know that occasionally you will come across a map where the textures don't show up on bspviewer. Everything in worldspawn just shows up as a white brush. Whenever I try to export textures from one of these maps none of the textures show up in the directory selected. My question is why is that? A buddy of mine told me that he can export those textures, which is what lead me to ask the question.
Thanks.
spr1n
17/01/2012 14:25(edited 17/01/2012 14:27)
such map uses wad files and bspviewer cant load those, so u dont need to export textures from bsp. to know exactly what wads that map uses - create res file or look at wad list in map info (worldspawn).
CuDi18/01/2012 15:00
Alrighty. Thanks a bunch.
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