r_speeds
Started by hamburglarr
13/02/2012 00:13
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hamburglarr13/02/2012 00:13
world brushes chop world brushes, func_walls chop func_walls.
is there any solid entity that wont chop any of them?
FLasH ^^
13/02/2012 06:24(edited 13/02/2012 06:24)
Nope all entity's are choping entity's ! Only one way to do it, 1 unit gap!!
spr1n
15/02/2012 18:53
2+ brushes in one entity chop each other (just within same entity)
2+ brushes in separate entities dont.
just make them separate func_wall entities (other solid entities work just the same here)
hamburglarr03/03/2012 00:01
thank you sprin!
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