r_speeds

Started by hamburglarr
13/02/2012 00:13
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hamburglarr13/02/2012 00:13

world brushes chop world brushes, func_walls chop func_walls.
is there any solid entity that wont chop any of them?

FLasH ^^ mapper13/02/2012 06:24(edited 13/02/2012 06:24)

Nope all entity's are choping entity's ! Only one way to do it, 1 unit gap!!

spr1n mapper15/02/2012 18:53

2+ brushes in one entity chop each other (just within same entity)
2+ brushes in separate entities dont.

just make them separate func_wall entities (other solid entities work just the same here)

hamburglarr03/03/2012 00:01

thank you sprin!

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