new cvar bug, sidespeed like
Counter-Strike force cl_movespeedkey value if is > default value, but its dont force value if its negative, so here is the bug, like are side speed:
first screen,
client console:
cl_yawspeed = 117; +forward; +moveright; +right
Now we make same, with cl_movespeedkey "1000"
second screen,
client console:
cl_movespeedkey = 1000; cl_yawspeed = 177;+speed; +back; +moveleft; +right; (we make revesed key because value is negative)
Now we see performance.
So my suggestion is add the default value of cvar to rules in Client settings section.
old and not need use "cl_yawspeed "xx"" , you can only put cl_movespeedkey "-400" and reverse controllers.
With cl_yawspeed i just show performance, any way need to reject to change this cvar to negative value=)
so, i still can make a demo with this cvar setting and its still LEGAL?
no, whit this command this still gonna show like sidespeed in private democheaker, so its unlegal ofc
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