Graphics library demo

Started by simpler
16/11/2012 13:36
Page 1 of 1
simpler16/11/2012 13:36

I just finished a demo for my graphics library that is under development. It lets you create objects, lights and play around with some terrain tools to show the current features. I plan to continue improving the library, adding more features and use it in my next game projects. Some of the current features:


  • Multiple lights
  • Hardware skinning
  • Model importer (Assimp)
  • Normal mapping
  • Shadow mapping
  • Heightmap terrain
  • [*]Basic collision detection

It's written in C++ and uses DirectX 11 for rendering, Gwen for the UI and Assimp to import models. If you are interested in the source code then take a look at my github profile.
The demo application can be downloaded from my homepage.

I made a short video showing what it looks like:
-video-

And here's a screenshot:
-image

Hit me up on twitter if you are interested in these kind of stuff! :)

Thanks for reading!

KooleN16/11/2012 15:38(edited 16/11/2012 15:39)

link for github profile: https://github.com/simplerr
link for homepage: http://simplers.org/projects.php
link for video: http://www.youtube.com/watch?v=OtyiMWQpZtg&feature=plcp
link for screenshot: http://i.imgur.com/yNPCg.jpg
link for twitter: https://twitter.com/simplerrr

thank me later

Page 1 of 1

Please log in to post replies.