communitybhop - map uploaded
here is my part 1024x256
http://speedy.sh/Px37n/xj-bhoppart-zink.rmf
pls PM me if it wont be accepted.
HF
accepted ofc, nice work zink =)
hm with this layout my part need to fix cuz that was build to be on insile , or maybe you figure out something =]
no need for it, it will fit ;-)
So I cannot add some details for the blocks? Just the seven bhop blocks and that's all?
I am in :)
@ yes you can snoop, maybe you have a closer talk to me. If it fits, i have np problem with creative ideas. =)
Maybe send me a PM from your idea or a pic.
thx
@ welcome shooting
if I can join I'm in
You´re welcome!
Originally posted by Pavia Petersenhere is my part 1024x256
http://speedy.sh/Px37n/xj-bhoppart-zink.rmf
pls PM me if it wont be accepted.
HF
Originally posted by hm^accepted ofc, nice work zink =)
I am sorry but how could you check his piece in 2 minutes after his post?
?, klick link, dl with 100000 MB/s, double klick on rmf-file and take a look.
1 minute max...
After this i wrote a feedback.
=)
i'm in
Keo, you earned the last free spot. :D
Welcome!
Hey there! Great idea to involve lots of people in a map like that :) This could become a recurrent activity!
Unfortunately I'll skip mapping a block myself but thanks for the offer & keep up the good work!
Originally posted by KreedzHey there! Great idea to involve lots of people in a map like that :) This could become a recurrent activity!
Unfortunately I'll skip mapping a block myself but thanks for the offer & keep up the good work!
This map could be great with your part! :)
my part http://www.sendspace.com/file/n016gd
Hey hm^ we need to talk about texture align in this screenshot =) http://www.picbutler.de/bild/274002/1xcivg.jpg
It'd be nice to know what degree of freedom we have for the details, blocks and additional obstacles. I made my part very fast having in mind the very specific rules you set in the beginning, but it could be lot better.
?
My opinion is that the blocks should be as simple as possible, for two reasons: uniformity (no drastic variation in style) and performance (rspeeds). It is hm's job to make it look pretty, we should concentrate on making it fun to jump. And i'm sure he knows how to align his textures, that shot was just a preview.
Please log in to post replies.