Why you don't play on autocup server?
Is there any specific reason for that? Do you have any suggestions how to improve it?
Hello.I play kz from time to time with pretty big breaks atm.I joined the cup servers some weeks ago and thought about playing some cups with the friends.There were no players on the serv so i called some friends from the steam list and played a few cups.At the first glance i thought it was a ver clever idea with the plugin but then i saw many things that bothered me.There are some issues with final check points.For example if you are on a platform or some times in the air it doesnt place you as falling down as it was before in the cups but it places is you at the starting point with 0 % completed.Another thing was the time limmit which i thought is enourmous.Almost every map has like a 2 hour limmit.Thats ridiculous.We all had to vote to change the map.My suggestion would be to make a plugin which would make the player who won most points on that specific map to suggest a map for changing and if the rest of the players agree to change the map or perhaps make a map change after 5 cups being played on a map.
There are some glitches ore freezes on some maps and the server crashes , therefore chaning to degyptianez.
I think the time limit before a cup strats should be 30s instead of 1min.. it takes a bit too much.
Also it doesnt say 1min remaing or 30s remaining before ending the cup.
I would also suggest to make annoucments after a cup ends because some times the things can change in the last seconds and the list of players and there % of climbing in the map can change suddenly.Someone can win or fall down in the last second or there are players that play with hud draw 0 because of the fps and never know the list of the places of the players in the cup.
Hope i helped
Jumps would be easier if this server has ljstats plugin.
I play on it from time to time, but there's never any1 else playing so it gets boring quite fast. And HitManz said it all, even things I haven't thought about.
Because there is someone named "w1zz" and not just only him banning people for no reasons just to show their stupid admin abilites , so dont think that there will be many players left on it , stupidity from admins just to achieve fame always suck.
karli
KarLi, you are lost pal. This is about the autocup server, not irc cups.
HitManz,
1. in autocups you have to stay on the main route to keep your progress above 0%. There is no level detection (I thought about it, but its extremely hard and time consuming to make), so any fail or off route would drop progress to 0%. There is nothing much we can do about it right now unfortunately.
2. Im not aware about server configuration very well, but I hope those will be resolved soon enough. 2 hours indeed is too much for a single map.
3. Thank you for your suggestions, some of them are ready for the next update, others will be considered. Letting best cup player let to "suggest" a nextmap is not a bad idea, but most likely will not be done though.
gorowins, personally I find ljstats distracting rather helping in cups. Anyway ljstats most certainly don't make jumps easier when you play cups.
PS. big update coming up soon, so all your suggestions are very welcome!
I was just trying to explain that before, when you failed it counted the position of the platform you failed or landed on after failing.Now if you fail perhaps in the last second and i dont know fail like a block and you could be first it gives you 0 % progress which is not very correct.Well its understandable that you must not jump in the last second but still there are some cases when even if you dont jump it can give you 0% progress.
Originally posted by HitManzI was just trying to explain that before, when you failed it counted the position of the platform you failed or landed on after failing.Now if you fail perhaps in the last second and i dont know fail like a block and you could be first it gives you 0 % progress which is not very correct...
I understand your concerns, but this issue is unavoidable. Autocup plugin cannot detect "platforms", block parts or levels of any kind, just the main climbing route, so definition of "fail" is always 0% progress in any case (to avoid exploiting and cheating). This cant be solved without complete plugin remake, its just something we have to deal for now unfortunately. This is also the reason for that warning, encouraging players to stay on the main route during a match.
Originally posted by HitManz...Well its understandable that you must not jump in the last second but still there are some cases when even if you dont jump it can give you 0% progress.
Please report those 0% progress areas on the main route, as it is a result of incorrect marking (waypoints). You may just take a screenshot standing in that area, so we could inspect and fix it. Some of our waypoints were provided by kzmaps.fi which had slightly different system, thus waypoints may not completely fit our autocup.
Thank you for your feedback!
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