Trigger_once to be turned off by button
Hi
I have a locked door (func_door), a trigger_once and a func_button, 2 game text and 1 multi_manager.
The trigger_once triggers a game_text which says you need use the button to open the door.
The button triggers the multi_managers. The multi_manager triggers a text (saying button has been found) and opening the door.
However, if you use the button, I do not want the trigger_once to trigger the game_text.
How to turn the trigger_once off if the button is used before anyone tuched the trigger_once?
Multisource? How?
Thank you.
hadnt see this post. most things can be turned off with a trigger_changetarget.
give it a name
give the target the name of the trigger_once. (- this step could be optional but never tried it without)
give KillTarget the name of the trigger_once
let the button trigger the door and the trigger_changetarget
also remeber trigger_once is just only triggered one time only
if you just wants to have the text comes afterwards when the button wasn't pressed. you still has to use the trigger_mutliple.
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