Raising bars with steampipe

Started by dEMolite mapper
11/07/2013 21:27
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dEMolite mapper11/07/2013 21:27

Hi its me again,

as you have already seen in the last months. valve had prepared and finished releasing the linux/mac clients of good old halflife.

with it they release a new technic called steampipe (i dont go further in terms with it) under moders it had been called the steampipe update. in the steampipe update there were serveral changes in the core engine systems.

most noticeable is that we dont need the -num_edicts commandline anymore to raise the entity count.

we just only need to edit the liblist.gam file for specific commands for the engine to raise the entities.
yes you have heared right. Alfred of valve was so kind to add the commandline fixed in the engines setting for everykind of half-life mod!

if you want to create a map over the entitylimit just open up your liblist.gam file in your /steamapps/common/half-life/modfolder/

and add a new line with it:
edicts "value"

where value is greater than 1800

but if you do that beware to create a readme file and explain it.
dont pack the liblist.gam in your release file. many jumpers has customized their liblist.gam for metamod or amxmodx



happy mapping folks

cheers dMo

nice to see you shared this info :)

FlaSh <3 aloahe11/07/2013 22:14

nice demolite <3

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