bhopmap for melee!?

Started by mfa
25/02/2007 16:14
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mfa25/02/2007 16:14

Hi all!

I got this idea and I would like to hear your opinion.

It is a bhopmap for melee. You kind of got 8 maps beside each other and there is only 1 player in each of them. the walls should be unbreakable glass so you could see your competition.

I have tried to draw it in paint :D
http://img169.imageshack.us/my.php?image=bhopmapideaju3.jpg
[ Edited ]

stinnZ mapper25/02/2007 17:22

great idea

soul v2.0 mapper25/02/2007 17:51

The map would be like 1 min long though because you would use up the entity count quickly >.>

DHT- Tournament #125/02/2007 18:02

DO IT DO IT DO IT NOW!!! :D

heiss25/02/2007 18:14

hmm i could do one but ... it think its like soul|dtw said...
i couldnt be that long ,/ (though good idea :D)

AverageFreak25/02/2007 18:17

ima try doing it.. now! :D

will make updates when ready enough :)

mfa25/02/2007 18:27

okay.. thx :D im gonna try to make the map then :P do any of you guys know how many entitys you can have in 1 map?

AverageFreak25/02/2007 18:31

i thnk 512,then the hammer screws up (or the cs,dont remember exactly)

Update: Project @ 3%,teleports done,starttimer placed.

:D

maniac25/02/2007 19:09

im sure u can use more than 512 entities ...
but i think u can't use so much func_doors :/ ...
maybe try it by making a sensless room with about 400 func_doors :p
if there is no compile error u can try to make ur map... would be nice =)


// EDIT:

for example bkz_goldbhop has about 90 bhop blocks...
if u make this melee map for 8 players u can use 50 blocks for each player...
so u need only 1 min to finish this map...
i suggest that it would be better to make a map like this for 1vs1 ...
would be great fun...




[ Edited Sun Feb 25 2007, 07:20PM ]

zengal mapper25/02/2007 19:26

http://www.slackiller.com/tommy14/errors.htm#maxlim

If those work with func_door entity you could do pretty long bhopmeleemap.

Tests on :)

rinkon mapper25/02/2007 21:04(edited 26/07/2015 11:49)

https://www.youtube.com/watch?v=QwrbyVaC6EU

heiss25/02/2007 22:17

i ll give it a try when my other map project is finished ;)

sbzvln Tournament #227/02/2007 15:31

cool

elITe^27/02/2007 19:25

Would be very great if some1 did a map that's a bit over than 1 min and it would be very helpfull in melee cups :)

GOGOGO m4pp3r5

dEMolite mapper27/02/2007 22:28

i think it isn't a good idea.
cause every person has a longer way to the timer :/

s0liD mapper28/02/2007 06:46

nope.. i think i can make it.. =)

Sprite mapper28/02/2007 14:26

Maybe it can be something like this:
And the teleport takes you to the end
http://img215.imageshack.us/img215/2221/untitled1rp8.png
what do you think ?
[ Edited Wed Feb 28 2007, 02:33PM ]

heiss28/02/2007 14:40

for my points of view its harder to make the start cos i dont know if you can make 8 startcounter which all depend to the one end counter
dont know how to explain this in my badass english ;(

heiss28/02/2007 14:56

hmm i could , under some conditions, image i coukd work like that way http://img137.imageshack.us/my.php?image=newmapolocm6.png
[ Edited Wed Feb 28 2007, 02:57PM ]

heiss28/02/2007 15:06

it only works when u can set this trigger teleport up that it will distributes 8 players to 8 different info_player_destinations
sry for tripplepost ;(

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