wrong spawnning-way
need help with vhe ! i have made 1 bhopmap but when the player falls down and teleports back the spawn the wrong way,i have tried to turn them around but it wont work, how to fix?
heres a vid of my prob
http://www.youtube.com/watch?v=ePXvjlJP5Vo
this is how i have tried to turn it around but doenst work
http://i170.photobucket.com/albums/u241/benneth1337/benne.jpg
so if some1 know how to fix, please tell :x
just change your pitch yaw roll ..
how do i do that then? :E
select your entity info_teleport_destination and press alt + enter
then edit your pitch yaw roll with the radar and the top view
ah ok, i used info_target, will change now :)
in ur case just set the angel to 180
right heiss, only the angel is need to be changed.
btw keep the info_target or info_teleport_destination near the ground and not in 20-30 units above the ground =)
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