wrong spawnning-way

Started by EHEH.benne
01/03/2007 16:14
Page 1 of 1
EHEH.benne01/03/2007 16:14

need help with vhe ! i have made 1 bhopmap but when the player falls down and teleports back the spawn the wrong way,i have tried to turn them around but it wont work, how to fix?

heres a vid of my prob
http://www.youtube.com/watch?v=ePXvjlJP5Vo
this is how i have tried to turn it around but doenst work
http://i170.photobucket.com/albums/u241/benneth1337/benne.jpg

so if some1 know how to fix, please tell :x

PrEn1uMz01/03/2007 16:22

just change your pitch yaw roll ..

EHEH.benne01/03/2007 16:25

how do i do that then? :E

PrEn1uMz01/03/2007 16:28

select your entity info_teleport_destination and press alt + enter

then edit your pitch yaw roll with the radar and the top view

EHEH.benne01/03/2007 16:30

ah ok, i used info_target, will change now :)

heiss01/03/2007 17:21

in ur case just set the angel to 180

dEMolite mapper03/03/2007 07:26

right heiss, only the angel is need to be changed.

btw keep the info_target or info_teleport_destination near the ground and not in 20-30 units above the ground =)

Page 1 of 1

Please log in to post replies.